Search found 9 matches

by Wangshiyou
11 Apr 2018, 12:11
Forum: General Discussion
Replies: 3
Views: 819

Re: Is there a good way to make a visibility anim?

i am sorry that in my visualstate i forget to make a visualstategroup
by Wangshiyou
11 Apr 2018, 11:36
Forum: General Discussion
Replies: 3
Views: 819

Is there a good way to make a visibility anim?

<Storyboard x:Key="SelectState"> <DoubleAnimation Storyboard.TargetName="RingImg" Storyboard.TargetProperty="(Image.Opacity)" From="0" To="1" Duration="0:0:1"/> </Storyboard> <Image x:Name="RingImg" Source="{Binding SelectRing}" Height="85" Width="85" Canvas.Left="15" Canvas.Top="15" Opacity="0"/> T...
by Wangshiyou
09 Apr 2018, 09:09
Forum: General Discussion
Replies: 2
Views: 1006

Re: Trigger And ViewModel in c++

<Style x:Key="QuestListItemStyle" TargetType="{x:Type ListBoxItem}"> <Style.Triggers> <Trigger Property="IsSelected" Value="True"> <Setter Property="local:ElementExtensions.SelectOnHover" Value="True"/> <Setter Property="local:ElementExtensions.FocusOnHover" Value="True"/> </Trigger> </Style.Trigge...
by Wangshiyou
09 Apr 2018, 03:25
Forum: General Discussion
Replies: 2
Views: 1006

Trigger And ViewModel in c++

Hi,
I have a property, I want to send a notify event to my view model as soon as this property changed event occur,but I can not get my view model instance at all ,does there any suggestions
by Wangshiyou
02 Apr 2018, 09:11
Forum: General Discussion
Replies: 1
Views: 558

TypeEnum and enumconverter

I wonder how i can converter a bluprintable enum to a noesis typeenum,i can not find a good way
by Wangshiyou
20 Mar 2018, 02:18
Forum: General Discussion
Replies: 3
Views: 627

Re: How to use .tga?

Hi, The UE4 plugin should support TGAs. Unfortunately WPF doesn't support TGAs, so you wouldn't be able to see the images in Blend. I just made a change to add support for all supported UE4 image formats (bmp, pcx, tga, float, psd, dds, hdr, ies, png, jpg, jpeg and exr). I'll be uploading it to Git...
by Wangshiyou
19 Mar 2018, 10:22
Forum: General Discussion
Replies: 3
Views: 627

How to use .tga?

When using UE4 , most of the images are tga type. Is there a good way for noesis plugin to deal with it?
by Wangshiyou
16 Mar 2018, 11:06
Forum: General Discussion
Replies: 4
Views: 960

Re: How to deal with Delay?

<TextBox Text="{Binding ElementName=txtSampleText, Path=FontSize, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged, Delay=500}" Name="txtFontSize"></TextBox> I main when i put xaml into ue4 ,Delay just cannot work, Delay is a property of trigger , if it cannot be directly implemented, should i set a...
by Wangshiyou
16 Mar 2018, 08:14
Forum: General Discussion
Replies: 4
Views: 960

How to deal with Delay?

When a propertychanged ,i want to prevent its event to occur during Delay time,could anyone give me a suggestion? Thanks a lot