Search found 2 matches

by crashangel
21 Mar 2018, 21:27
Forum: General Discussion
Replies: 6
Views: 2419

Re: Unreal Engine 4 - Is possible Create Mini Cam and Render in UMG ???

Hi,

Yes, you should be able to setup a SceneCapture2D actor to render to a TextureRenderTarget2D, and use that to bind to an ImageSource in your UI.

Let me know if you need any more help.
Hi, I can create some dynamic component in WPF via code behind in C# ???
by crashangel
19 Mar 2018, 22:25
Forum: General Discussion
Replies: 6
Views: 2419

Unreal Engine 4 - Is possible Create Mini Cam and Render in UMG ???

Hi, I would like to know if it is possible for me to create a mini camera and render within a UMG ... type a tv pip ...