Search found 3 matches
- 23 Feb 2020, 21:58
- Forum: General Discussion
- Replies: 6
- Views: 6458
Re: Absolute URI's and Unreal Engine
Hello. Thank you for the update and fix. I've given it a try again and it works but I may have came across a new bug that's repeated a couple times. I will post here once I have full reproduction steps. Still cannot load the font I desire even after slightly renaming and attempting to give it a full...
- 22 Feb 2020, 18:13
- Forum: General Discussion
- Replies: 6
- Views: 6458
Re: Absolute URI's and Unreal Engine
Thanks for the response. I tried again and it seems to be loading my other dictionaries and textures but it seems to fail with the font. I will keep trying but it seems to fail when I'm setting a font, whether or not I use the relative naming, and the output log says it is being loaded/created. I ha...
- 21 Feb 2020, 04:53
- Forum: General Discussion
- Replies: 6
- Views: 6458
Absolute URI's and Unreal Engine
Hello. I am currently in the process of integrating the library into my project, using Unreal Engine 4, and currently running into an issue that seems to have stalled me. The basic idea is that I am trying to keep the Noesis assets (XAML) in their relative directories while maybe referencing a globa...