Search found 4 matches
- 20 Mar 2019, 15:43
- Forum: General Discussion
- Replies: 4
- Views: 4365
Re: Unity Version Requirement
Understood, thanks for the confirmation. I will investigate other options for the time being. My initial project is for UI creation for mods for Kerbal Space Program. The game is unfortunately still using 2017.1p3, and I have to use the same editor version as the released game in order to compile sh...
- 19 Mar 2019, 17:57
- Forum: General Discussion
- Replies: 4
- Views: 4365
Unity Version Requirement
Hi All; Was wondering what version of Unity the current releases are intended to work with? Is there an 'older downloads' section to get releases compatible with older versions of Unity (understanding there will be no support)? I've tried using the 2.2 releases with a Unity 2017.1.x project, but get...
- 01 Mar 2019, 16:25
- Forum: General Discussion
- Replies: 5
- Views: 4897
Re: Unity Integration Questions
Yes, it is doable. You can LoadXAML by hand from string. /// <summary> /// Parses a well-formed XAML fragment and creates the corresponding object tree. /// </summary> public static object ParseXaml(string xamlText) Hope this helps! Or, maybe easier, you can create our Unity resources by hand. For ...
- 27 Feb 2019, 22:13
- Forum: General Discussion
- Replies: 5
- Views: 4897
Unity Integration Questions
Hi all; I'm investigating options for creation of UIs for use within Unity game engine, and more specifically from within a mod/plugin for the existing Unity based game Kerbal Space Program. My initial inquiry is towards the method of integration for UIs created with Noesis and how they are compiled...