Search found 13 matches
- 15 Jul 2019, 08:35
- Forum: General Discussion
- Replies: 2
- Views: 511
Is our scrollviewer elasic? And how do I use it?
like this https://timgsa.baidu.com/timg?image&quality=80&size=b9999_10000&sec=1563181843731&di=c605970703c74c48f14e8d8dfbd98320&imgtype=0&src=http%3A%2F%2Fmmbiz.qpic.cn%2Fmmbiz_gif%2FzWk6tTlgzuDSw0BUVfwOKD6qz9gJ825CKX6QkcF3tt4TRIyfg4UqxsWlFE4kk7wVtYKeiaqXfPSaxHzwuEK5IWQ%2F640...
- 29 May 2019, 03:42
- Forum: General Discussion
- Replies: 7
- Views: 2660
Re: can't show anything if i use mult thread and mult camera in unity
but i am not sure if this is a good idea. could you give me some advice? Well, I don't see anything conceptually wrong but I am not sure if Unity allows that kind of things. Could you open a private ticket about the PDB? I will send you a copy. Yes! it can work but has some problem. I will continue...
- 27 May 2019, 09:44
- Forum: General Discussion
- Replies: 7
- Views: 2660
Re: can't show anything if i use mult thread and mult camera in unity
Could you elaborate a bit more about what you are trying to achieve? The Rendering Architecture Guide is probably useful here. Inspecting our NoesisView implementation is the best way to discover how to implement custom scenarios. The file NoesisRenderer.cs contains all the resources you need to in...
- 24 May 2019, 05:21
- Forum: General Discussion
- Replies: 7
- Views: 2660
Re: can't show anything if i use mult thread and mult camera in unity
emm. it's seems my fault! it can display right now, but sometime times unity crashs.it's probably my problem. but could you supply the pdb file ,so that i may guess what happens
- 23 May 2019, 12:30
- Forum: General Discussion
- Replies: 7
- Views: 2660
can't show anything if i use mult thread and mult camera in unity
I am trying to separate noesisui thread and unity render thread in unity! I invoked View.Update in ui thread and NoesisRenderer.RenderXXX in Unity Thread. it worked fine. but I encounted some problem that there was nothing showing when I created more than one View and Camera. the noesis ver is 2.2.2...
- 24 Apr 2019, 05:57
- Forum: General Discussion
- Replies: 5
- Views: 2892
Re: TypeConverter doesn't work in unity
The way that you proposed accomplished my requirment. Thank you. I aso submited a bug here https://www.noesisengine.com/bugs/view.php?id=1454
- 24 Apr 2019, 05:52
- Forum: General Discussion
- Replies: 5
- Views: 2892
Re: TypeConverter doesn't work in unity
Also, you should consider using the global application dictionary to share resources through several xamls. In Unity you can set that dictionary in the Settings inspector. yes,I know. I don't want to load all the ResourceDictionary Xaml files. I want to load it when it is needed and unload it when ...
- 19 Apr 2019, 09:24
- Forum: General Discussion
- Replies: 5
- Views: 2892
TypeConverter doesn't work in unity
For every time I refer a ResourceDictionary in multiple places. Noesis will create multiple instance,although these ResourceDictionary are same. so I write a class inherit from ResourceDictionary named "SharableResdic",so that i can specify a TypeConverter to it [TypeConverter(typeof(Shara...
- 08 Apr 2019, 14:53
- Forum: General Discussion
- Replies: 2
- Views: 1031
Re: DataBinding of CustomControl didn't work in Unity3d
I was able to reproduce the problem, there is a bug in our code when getting the value from a VieModel's Uri property. Could you please report it in our bugtracker? In the meantime as a workaround you can define the ViewModel's property as a string, then the binding will work fine. ok! I did it. If...
- 08 Apr 2019, 13:33
- Forum: General Discussion
- Replies: 2
- Views: 1031
DataBinding of CustomControl didn't work in Unity3d
I writed a custom control with some DependencyProperty. public class UIImage : Panel{ public static readonly DependencyProperty SourceProperty =DependencyProperty.Register("Source", typeof(Uri), typeof(UIImage), new FrameworkPropertyMetadata(PropertyChangedCallback)); public Uri Source { g...