Search found 9 matches

by noizex
08 Aug 2019, 21:57
Forum: General Discussion
Replies: 3
Views: 258

Re: Text rendering / OpenGL / glyph textures

Ok thanks for the support - I will investigate the states for working GL and how texture should look like. It almost works so I'm missing something small - at least I'm pretty sure the font loading is working :)
by noizex
08 Aug 2019, 19:54
Forum: General Discussion
Replies: 3
Views: 258

Re: Text rendering / OpenGL / glyph textures

This is what is displayed when I turn on "font rendering", and draw that glitched glyph texture: Render: badrender.PNG Texture view in RenderDoc: badtexture.PNG So "something" is right there, the text from XAML is: Hello world The quick brown fox jumps over the lazy dog so you can clearly see resemb...
by noizex
08 Aug 2019, 19:35
Forum: General Discussion
Replies: 5
Views: 343

Re: Order of rendering - am I missing something?

Thanks, I will try this, though I'm using OpenGL so the calls will most likely be a bit different. I have one more problem, but I will make separate post - I hit a wall with this, and while I managed to implement all the shader permutations, paint modes - I can't wrap my head around font rendering :...
by noizex
08 Aug 2019, 19:26
Forum: General Discussion
Replies: 3
Views: 258

Text rendering / OpenGL / glyph textures

Hi, I think I need some help pushing me forward with this, after hours spent in RenderDoc, going through memory and trying to compare my implementation with provided GL renderer - I can't tell if I'm doing anything wrong. The result is - I see no fonts, just filled geometry - I disabled sampling of ...
by noizex
07 Aug 2019, 20:19
Forum: General Discussion
Replies: 5
Views: 343

Re: Order of rendering - am I missing something?

Ok, I think I found the issue - you can even delete this whole topic because it's not Noesis related. Seems like my UI render queue was mistakenly ordered, and because it was stable sort it was not varying frame by frame but it somehow was changing from app execution to exeuction. I'm now getting co...
by noizex
07 Aug 2019, 20:11
Forum: General Discussion
Replies: 5
Views: 343

Re: Order of rendering - am I missing something?

Ok I played with ZIndex and it seems to have no effect - my rectangle sitting on -10 ZIndex still covers anything that's on default (0) one. This is weird.
by noizex
07 Aug 2019, 20:08
Forum: General Discussion
Replies: 5
Views: 343

Order of rendering - am I missing something?

Hello, I just recently integrated NoesisGUI into my engine, using custon OpenGL renderer which is pretty solid and works with GL4.6. I noticed that Noesis doesn't give much control over geometry at all, instead it sends full data to a mapped buffer (no control over how data is kept in memory) which ...
by noizex
26 Jul 2019, 22:20
Forum: General Discussion
Replies: 2
Views: 248

Re: Exposing NoesisGui C++ API to scripting language

Thanks a lot! I will have a look - I started to dig into Noesis classes and try to understand how I could work around the static nature of templates while retaining dynamic reflection from script engine. It looks like the Unreal code should push me forward real quick, as it seems to follow similar p...
by noizex
25 Jul 2019, 23:21
Forum: General Discussion
Replies: 2
Views: 248

Exposing NoesisGui C++ API to scripting language

Hello all, I recently learned about existence of Noesis and I really like what I see so far. I've been through MANY GUI libraries and this one seems to give all the functionality I need. There is just one problem - my project relies heavily on scripting (Angelscript) and Noesis C++ API relies heavil...