Search found 13 matches

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by mdube
Yesterday, 20:33
Forum: General Discussion
Replies: 0
Views: 5

Textblock comboitem not displaying when selected

Hi, I ran into this issue. The following will display both options when combo box is opened, but selecting Option 1 will lead to an invisible selected item. <Grid xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <ComboBox Foreg...
by mdube
13 Oct 2020, 22:26
Forum: General Discussion
Replies: 1
Views: 16

Dismissed Popups are shown again when TabItem is selected

Hi, I'm displaying popup as tooltips for items being on a TabItem, inside a TabControl. Everything works fine until I select another tab and get back to this tab. The popup(s) (that were dismissed, having StaysOpen set to false) get displayed again as soon as the tab gets the current one. Any ideas ...
by mdube
26 Aug 2020, 22:27
Forum: General Discussion
Replies: 3
Views: 85

Emoji with zero width joiner (zwj)

Hi, Still playing with emojis, I just learned that it is possible to join emojis (https://unicode.org/emoji/charts/emoji-zwj-sequences.html), for example, the technologist (https://unicode.org/emoji/charts/emoji-zwj-sequences.html#1f9d1_200d_1f4bb) which is a guy in front of a computer. Those are ac...
by mdube
26 Aug 2020, 15:33
Forum: General Discussion
Replies: 4
Views: 77

Re: Emoji on android

Thanks, I got it to work and it seems the magic is in the #. By prefixing with # it now works both on android and windows, either inline or with GUI::SetFontFallbacks, without #, thats a no go on android. Now, time to get myself educated on that #. Thanks for the help.
by mdube
26 Aug 2020, 15:01
Forum: General Discussion
Replies: 4
Views: 77

Re: Emoji on android

This is what I have, I'll try your code. <TextBlock Foreground="White" FontSize="16" FontFamily="Twemoji Mozilla" HorizontalAlignment="Center" VerticalAlignment="Bottom">😀</TextBlock> I'm not seeing any log message, on android, about Noesis loading the Twemoji font, while on windows I get this log: ...
by mdube
26 Aug 2020, 04:58
Forum: General Discussion
Replies: 4
Views: 77

Emoji on android

Hi, I'm trying to have emoji rendered by setting 'TwemojiMozilla.ttf' as a fallback font. On Windows I get the proper result. The font is loaded and used when needed. On android, I always get the crossed box placeholder. Is there any current known issue regarding emoji fonts on android? I'm using No...
by mdube
25 Aug 2020, 15:11
Forum: General Discussion
Replies: 4
Views: 110

Re: Metal (MTLRenderDevice) integration

I had to make some modifications to the engine and in their current form, those changes, for sure, wouldn't make the cut as a pull request. I may revisit this and try to refactor, but as I encountered a few things that should also be cleaned in the engine itself, this is becoming a huge task for som...
by mdube
23 Aug 2020, 20:44
Forum: General Discussion
Replies: 4
Views: 110

Re: Metal (MTLRenderDevice) integration

I was finally able to make it work. Bottom line is you guys at Noesis thought about everything. I found the proper usage for all MTLFactory methods and with some modifications to the engine we use (cocos2d-x), I was finally able to hook everything together. If someone ever starts the same quest, let...
by mdube
23 Aug 2020, 00:08
Forum: General Discussion
Replies: 4
Views: 110

Metal (MTLRenderDevice) integration

Hi, We have been successfully using the GLRenderDevice with our own OpenGL context (thus not using GLRenderContext), by following documentation and calling the various methods and taking care of saving/restore gpu states where appropriate. Ending with something like: void NoesisGUINode::update(float...
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