Search found 4 matches

by doomtoo
21 Jul 2020, 23:37
Forum: General Discussion
Replies: 1
Views: 552

Unity: Some button mouse events fire, others do not?

In Unity, some button events appear to fire(click, doubleclick, enter), but others do not(mousedown, mouseup). Any reason why? void Start() { FrameworkElement root = noesis_view.Content; Button btn = (Button)root.FindName("Button_Main"); //does not fire btn.MouseLeftButtonUp += Btn_MouseLeftButtonUp...
by doomtoo
04 Jul 2020, 22:07
Forum: General Discussion
Replies: 1
Views: 247

Workflow + learning path?

I'm using Unity, and trying to change out my UI for Noesis. 1. What's the ideal workflow for creating multiple menu's UI for Unity? 2. For someone with no prior experience with XAML/Blend, whats the best learning path? I've gone through the tutorials, looked at the samples, but really not sure yet h...
by doomtoo
16 Oct 2019, 21:24
Forum: General Discussion
Replies: 3
Views: 547

Re: Following setup tutorial for Unity, error: The tag 'Interaction.Triggers' does not exist in XML namespace

Thanks! I tried it again, but not having the project adjacent to the Unity Assets folder (and instead copied the assets folder into the WPF project). It worked this time, so it was an issue with moving the solution/ WPF project into the same folder as the assets folder. It recommends in the tutorial...
by doomtoo
16 Oct 2019, 06:55
Forum: General Discussion
Replies: 3
Views: 547

Following setup tutorial for Unity, error: The tag 'Interaction.Triggers' does not exist in XML namespace

I'm trying to follow the tutorial: https://www.noesisengine.com/docs/Gui.Core.BlendTutorial.unity.html I'm using Visual studio 2019, setup a WPF App (.Net framework), moved the files into the Unity project folder (parent of Assets). I am able to see the assets folder, 'Select all the required files ...