Search found 5 matches
- 14 Nov 2019, 12:38
- Forum: General Discussion
- Replies: 9
- Views: 6668
Re: Changing Grid.GetRowDefinitions Grid.GetColumnDefinitions via attached property not working
So do you consider this to be a bug? Or does the previous fix also fix this issue?
- 14 Nov 2019, 12:07
- Forum: General Discussion
- Replies: 9
- Views: 6668
Re: Changing Grid.GetRowDefinitions Grid.GetColumnDefinitions via attached property not working
What I tried now: I used the VisualTreeHelper to find such Inventory Grids and triggered again a layout invalidation - of course after all child elements have been added/emplaced. After that the grid and all content are shown as expected, so it really seems to be a similar issue here.
- 14 Nov 2019, 10:06
- Forum: General Discussion
- Replies: 9
- Views: 6668
Re: Changing Grid.GetRowDefinitions Grid.GetColumnDefinitions via attached property not working
Ok, looks like I got another one: If you look at the code I posted before you see that I am trying to set the attached properties "Grid.Row" and "Grid.Column" via setters in the ItemContainerStyle: <ItemsControl.ItemContainerStyle> <Style> <Setter Property="Grid.Row" Va...
- 09 Nov 2019, 18:22
- Forum: General Discussion
- Replies: 9
- Views: 6668
Re: Changing Grid.GetRowDefinitions Grid.GetColumnDefinitions via attached property not working
Thanks a lot! We will try to trigger the invalidation in some other way or find a different layout as a workaround until we get the bugfix.
- 04 Nov 2019, 21:58
- Forum: General Discussion
- Replies: 9
- Views: 6668
Changing Grid.GetRowDefinitions Grid.GetColumnDefinitions via attached property not working
Hi There I am trying to implement an example Inventory Screen in Unreal Engine 4.22.2 with Noesis. A part of this inventory screen consists of a Grid which shows the content of a backpack or vest or the like. The grid needs to be setup dynamically (Number of columns/rows) depending on the size of ba...