Search found 6 matches

by daldegam
08 Dec 2020, 15:15
Forum: General Discussion
Replies: 3
Views: 1188

Re: NativeSDK - RTTI Support

Hi, The workaround we use is to disable rtti for files that uses/includes Noesis headers. We are using cmake for android too, so for each file we add this: set_source_files_properties(src/GUI/MainGUI/MainGUI.cpp PROPERTIES COMPILE_FLAGS -fno-rtti) Then you have to keep clean and separate interfaces...
by daldegam
08 Dec 2020, 13:26
Forum: General Discussion
Replies: 3
Views: 1188

NativeSDK - RTTI Support

Hello! I need to know if it is possible to Noesis NativeSDK for Android (Noesis.so) to be compiled with RTTI enabled. I know that Noesis doesn't need of RTTI, but my project does. It is already a big project that we are implementing the noesis engine. We were able to work with noesis on our Windows ...
by daldegam
10 Nov 2020, 20:14
Forum: General Discussion
Replies: 6
Views: 3321

Re: Simple MessageBox C++ class

Thanks for the replies guys!
by daldegam
10 Nov 2020, 17:58
Forum: General Discussion
Replies: 6
Views: 3321

Re: Simple MessageBox C++ class

I managed to make it work from your example.

Thanks for the answer.

---

Just one more question, is there any search in the documentation?
I couldn't find where to search for a particular term in it.

Thanks.
by daldegam
10 Nov 2020, 14:06
Forum: General Discussion
Replies: 6
Views: 3321

Simple MessageBox C++ class

Good Morning! I'm starting with NoesisGUI... I am trying to create a MessageBox in C++. But I'm not getting ... I tried to look for an example in the forum and in the examples of the SDK C++ but I also didn't find it. I'm trying to use the idea of https://www.noesisengine.com/forums/viewtopic.php?f=...
by daldegam
23 Jan 2020, 23:31
Forum: General Discussion
Replies: 3
Views: 1054

NativeSDK - Android platform android_x86_64

Hello! I am studying NoesisGui, and doing some tests. I downloaded "NoesisGUI-NativeSDK-2.2.6", and noticed that the android_x86_64 platform is missing (I'm not talking about android_arm64). My game has platforms with Android Studio nomenclatures: arm64-v8a (in the sdk I believe it is: Bin/android_a...