Search found 17 matches

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by ironic
27 Jan 2014, 16:41
Forum: General Discussion
Replies: 5
Views: 2449

Re: Displaying a polygon

Another problem: The figure is not filled. How can I make it filled?
by ironic
27 Jan 2014, 15:47
Forum: General Discussion
Replies: 2
Views: 1379

Re: Access violation on MouseMove.

Yes, please, file a bug and send us the project (http://bugs.noesisengine.com/).

Thanks!
Sorry, source of my problem appeared to be unity not supporting covariant type parameters.
by ironic
24 Jan 2014, 15:36
Forum: General Discussion
Replies: 2
Views: 1379

Access violation on MouseMove.

Hi! I have a simple project and Canvas as a root element. I add MouseMove handler with _canvas.MouseMove += this.Canvas_OnMouseMove; where handler looks like: private void Canvas_OnMouseDown (BaseComponent sender, MouseButtonEventArgs e) but when I move mouse over the canvas I immediately get window...
by ironic
18 Dec 2013, 12:53
Forum: General Discussion
Replies: 1
Views: 1336

Noesis GUISystem vs NoesisGUI Panel

Hi!

When adding new component to camera I can see Noesis GUISystem and NoesisGUI Panel. Could someone explain what the first one is?

Thanks!
by ironic
16 Dec 2013, 13:43
Forum: General Discussion
Replies: 11
Views: 4367

Re: Noesis.dll NOT unloaded.

Hi, Yes, of course you don't need reinstalling the system. We need to know who is blocking our dll from being unloaded (we load noesis.dll and unload it each time play button is clicked) to fix the problem. Could you please file a a bug (http://bugs.noesisengine.com/) here with this problem and att...
by ironic
16 Dec 2013, 13:21
Forum: General Discussion
Replies: 11
Views: 4367

Re: Noesis.dll NOT unloaded.

First thing to do is inspecting your logs to detect something strange. I don't think "Process Monitor" will help here. Do you have installed anything special on your machine? (antivirus, antimalware...)? Could you check disabling them temporarily? OK. Sorry for silly question, but how do I get logs...
by ironic
16 Dec 2013, 13:16
Forum: General Discussion
Replies: 5
Views: 2449

Re: Displaying a polygon

I see what is happening... our code does not behave exactly the same as in WPF. In NoesisGUI you have to call StreamGeometry.Close() explicitly when you have finished entering commands in the context, like this: var streamGeometry = new StreamGeometry(); var context = streamGeometry.Open(); context...
by ironic
16 Dec 2013, 12:49
Forum: General Discussion
Replies: 11
Views: 4367

Re: Noesis.dll NOT unloaded.

Hi, Yes, of course you don't need reinstalling the system. We need to know who is blocking our dll from being unloaded (we load noesis.dll and unload it each time play button is clicked) to fix the problem. Could you please file a a bug (http://bugs.noesisengine.com/) here with this problem and att...
by ironic
16 Dec 2013, 12:47
Forum: General Discussion
Replies: 3
Views: 1638

Re: Creating binding in c# code.

Hi, Do you mean that instead of Get/Set methods we should provide C# Properties? Yes, this is something we want to modify for a future release ;) The Binding.Converter property is already available in the native API, but it is not yet supported by Unity C# API, sorry :( Is it possible to have nativ...
by ironic
16 Dec 2013, 12:06
Forum: General Discussion
Replies: 11
Views: 4367

Re: Noesis.dll NOT unloaded.

Hi, Let me ask you some questions, so we can figure out what is happening: Which OS version of Windows are you using? Did you get any error message before stopping the scene? Did you modify any script or xaml while playing the scene? Thanks for your collaboration. I am using Windows 7 x64. No other...
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