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by jsantos
Yesterday, 10:33
Forum: General Discussion
Replies: 6
Views: 48

Re: Image stretch out in Unity

Great!
by jsantos
31 May 2020, 21:08
Forum: General Discussion
Replies: 40
Views: 6930

Re: Caliburn.Micro port issues

The metaticket is #1038. I see all ticket solved but #1041

I think not many clients are using this because we tend to solve tickets by demand and I don't see a lot of movement around this one. I don't know...
by jsantos
29 May 2020, 18:35
Forum: General Discussion
Replies: 6
Views: 48

Re: Image stretch out in Unity

I was thinking about this, if we should consider the original image dimensions before Unity converts to texture. But it seems it is not possible: Unity does not provide a documented API for accessing the width and height of a texture asset before any processing has been applied by the texture import...
by jsantos
29 May 2020, 10:55
Forum: General Discussion
Replies: 3
Views: 42

Re: Gui.XamlPlayer and Gui.SDKBrowser executables not running

This should have been fixed in 3.0.1
by jsantos
28 May 2020, 23:55
Forum: Official Announcements
Replies: 47
Views: 74166

Re: Latest Version: NoesisGUI v3.0.1

Release Notes for 3.0.1
by jsantos
28 May 2020, 14:55
Forum: General Discussion
Replies: 4
Views: 42

Re: libNoesis.so glibc dependency

Thanks for this!
by jsantos
28 May 2020, 14:55
Forum: General Discussion
Replies: 5
Views: 56

Re: libnoesis.so dependencies

I guess you merge noesis and noesis.App in the managed linux noseis.so ? I still expected to only see core functions in the noesis.so even for the managed version but anyway this clears it up, NoesisApp is implemented in C# (source here https://github.com/Noesis/Managed) for the Managed SDK. Yes, w...
by jsantos
28 May 2020, 12:59
Forum: General Discussion
Replies: 5
Views: 56

Re: libnoesis.so dependencies

Native library shouldn't have any reference to GL. I doubt it, but I will check it later. Having custom implementations of renderers is something that can be done in C++, that's what you are reading in the docs. Regarding C#, it cannot be done and it is something we are debating here, because we don...
by jsantos
28 May 2020, 11:31
Forum: General Discussion
Replies: 5
Views: 56

Re: libnoesis.so

I did not expect this library to have any dependencies on GL / GLES / X but it does appear to do so. Running ldd on it. Managed and Native SDKs cannot be mixed. As said in another post, the managed library contains the renderers inside so that explains the dependency. We also have code managing the...
by jsantos
28 May 2020, 11:29
Forum: General Discussion
Replies: 4
Views: 42

Re: Library pain

Thanks for the feedback. By the way, I don't think the subject you chose is very appropriate.

Just marking this as solved.