Search found 2402 matches

by jsantos
Today, 11:28
Forum: General Discussion
Replies: 7
Views: 24

Re: CMakeList for c++ project with NoesisGUI

Thank you!
by jsantos
Today, 10:45
Forum: General Discussion
Replies: 7
Views: 24

Re: CMakeList for c++ project with NoesisGUI

Awesome! could you share the CMakeList ?
by jsantos
Today, 10:42
Forum: General Discussion
Replies: 5
Views: 42

Re: Build IOS Failed Apple Mach -O Linker

Great! Thanks for the feedback!
by jsantos
Today, 09:32
Forum: General Discussion
Replies: 7
Views: 24

Re: CMakeList for c++ project with NoesisGUI

CMake is not supported in our examples. We provide makefiles for Linux.
by jsantos
16 May 2019, 18:48
Forum: General Discussion
Replies: 5
Views: 42

Re: Build IOS Failed Apple Mach -O Linker

Just to verify everything is right, I tried installing one of the samples (ControlGallery) to iPad (12.2) using Unity 2018.3.11f1. As explained in the tutorial, I had to disable Bitcode when building with Xcode. After that, everything is compiling right: Ld /Users/Jesus/Library/Developer/Xcode/Deriv...
by jsantos
15 May 2019, 19:56
Forum: General Discussion
Replies: 4
Views: 144

Re: Unty 2019.1.1 HDRP and Noesis 2.2.2

I tried again HDRP with Unity 2019.1.2f1 but unfortunately all the versions available in the Package manager do not compile. I tried 5.13.0, 5.10.0, 5.9.0, 5.8.2 and 5.7.2. Also I found this in the file HDRenderPipeline.cs // TODO: Very weird callbacks // They are called at the beginning of a camera...
by jsantos
15 May 2019, 18:49
Forum: General Discussion
Replies: 5
Views: 42

Re: Build IOS Failed Apple Mach -O Linker

could you paste the exact error? If you are trying the emulator, it is not supported.
by jsantos
07 May 2019, 18:11
Forum: General Discussion
Replies: 4
Views: 144

Re: Unty 2019.1.1 HDRP and Noesis 2.2.2

I remember LWRP + Noesis was working correctly in one of the latest beta, so maybe something changed in the final version or HDRP works differently. I will have a look as soon as possible. Could you please open a report about it?
by jsantos
03 May 2019, 11:32
Forum: General Discussion
Replies: 1
Views: 62

Re: GLRenderDevice fails to load glBlendEquation

glBlendEquation is official since OpenGL 1.4 #ifndef GL_VERSION_1_4 #define GL_VERSION_1_4 1 GLAPI void APIENTRY glBlendEquation (GLenum mode); #endif #endif /* GL_VERSION_1_4 */ I do not understand what's going on. Is this the only function with NULL value? Is this happening in our samples or in y...