Search found 2219 matches

by jsantos
Yesterday, 15:37
Forum: General Discussion
Replies: 2
Views: 14

Re: Using components declared in the dynamic library dll

So, first of all, are you calling the corresponding `NsUnregisterComponent` functions? I assume yes, but just wanted to confirm.
by jsantos
Yesterday, 15:36
Forum: General Discussion
Replies: 7
Views: 1144

Re: Unity - Changing the XAML on the NoesisView doesn't mark the scene as dirty

We are trying to fix this issue. It seems to be the same as

https://www.noesisengine.com/bugs/view.php?id=1369

but we need your help. Please, comment here, in that ticket or a new ticket. We need exact steps to reproduce this, if possible not using git.

Thanks!
by jsantos
17 Jan 2019, 15:16
Forum: General Discussion
Replies: 5
Views: 37

Re: Focused button mouse-over state issue

Thanks for your feedback!
by jsantos
17 Jan 2019, 00:15
Forum: General Discussion
Replies: 4
Views: 32

Re: DX9 Implementation?

The D3D9 renderer I am offering to you is compatible with Noesis 2.X. :) Don't you think that could help you?
by jsantos
16 Jan 2019, 23:36
Forum: Official Announcements
Replies: 9
Views: 1289

Re: WebAssembly

WebAssembly will be available in the first beta of 2.2 for Unity. Stay tuned, it is coming "soon".
by jsantos
16 Jan 2019, 23:34
Forum: General Discussion
Replies: 4
Views: 32

Re: DX9 Implementation?

D3D9 is no longer supported since NoesisGUI 2.0, but a client generously shared with us a D3D9 implementation for Ogre that I think could be useful. Could you please file a report about it? Let's follow the conversation there.
by jsantos
15 Jan 2019, 17:07
Forum: General Discussion
Replies: 1
Views: 717

Re: Joypad support (SharpDX)?

Yes, it is possible. In Noesis, you are in charge of sending the corresponding input events per frame, just before the view update. You need to map from your device, a joypad in this case, to our Key enumeration. There are few entries there for gamepad ( Key.GamepadUp , Key.GamepadAccept , ...) that...
by jsantos
15 Jan 2019, 17:02
Forum: General Discussion
Replies: 5
Views: 573

Re: XAML freezes Unity on Begin MonoManager ReloadAssembly

Thanks!
by jsantos
10 Jan 2019, 11:47
Forum: Official Announcements
Replies: 16
Views: 2328

Re: [BETA] NoesisGUI v2.2.0b5

Perhaps it's time to release C# SDK public beta? :-)
There are still a few things we need to close before moving the C# SDK to a public beta. We are also going to put it in NuGet. But meanwhile, as you know 😉, people can ask for a version privately.
by jsantos
10 Jan 2019, 11:44
Forum: General Discussion
Replies: 5
Views: 573

Re: XAML freezes Unity on Begin MonoManager ReloadAssembly

Could you please file a report about this? Let's move the discussion there. We are actively working these days in the new Unity package and this must be solved. Thanks!