Search found 3 matches

by skumbananaaa
06 Oct 2020, 12:53
Forum: Showcase Gallery
Replies: 2
Views: 310

Re: C++ Vulkan Implementation

Yeah, thanks, I'll be sure to do that!
by skumbananaaa
02 Oct 2020, 11:45
Forum: Showcase Gallery
Replies: 2
Views: 310

C++ Vulkan Implementation

I created a Vulkan implementation of NoesisGUI in a game engine me and my friends are developing which uses Vulkan as the underlying graphics API. I thought I could share it here if anyone wants to take a look. I haven't had time to test it very much. Tiled rendering hasn't been tested at all. All t...
by skumbananaaa
29 Sep 2020, 09:40
Forum: General Discussion
Replies: 1
Views: 99

Memory Leak

I have a very basic implementation of Noesis in my Engine. I initialize one view, one renderdevice, and two textures, glyphs and ramps. All Textures are released, the RenderDevice is released, the view is released and I call Noesis::GUI::Shutdown(). But still I get a memory leak detected from Noesis...