Search found 4 matches
- 27 Nov 2020, 13:55
- Forum: General Discussion
- Replies: 10
- Views: 8357
Re: Scene load time issues on Android
Is this happening on subsequent executions (without deploying again) ? Every time the app is deployed Android clears the shader cache and generates it again. This step can take a few seconds in some Android devices. Yeah, if i launch the app without deploy, the scenes without Noesis views loads fas...
- 25 Nov 2020, 14:33
- Forum: General Discussion
- Replies: 10
- Views: 8357
Re: Scene load time issues on Android
It also looks that every scene inside Android takes ~5s to load first time, next time they load fast, might be some cache things. Still, this behaviour doesn't apply for scenes with Noesis views assigned
- 25 Nov 2020, 14:10
- Forum: General Discussion
- Replies: 10
- Views: 8357
Re: Scene load time issues on Android
Are you moving all styles to the global resource dictionary? If not, every XAML if loading the styles locally I am using application resources in noesis settings asset. All styling is there. Even if i remove the reference from noesis settings, it doesnt give speed boost. For testing purposes i remo...
- 25 Nov 2020, 13:47
- Forum: General Discussion
- Replies: 10
- Views: 8357
Scene load time issues on Android
Hello! First time here. We are developing a game suitable for Windows and Android platforms, now using Noesis 3.0.7 and Unity 2019.4 LTS. There are scenes which practically consists of viewmodel and noesisview, no expensive textures/animations. Just three buttons inside grid. Those scenes load fine ...