Search found 5 matches

by ext.mnawrot
10 Jan 2022, 18:35
Forum: General Discussion
Replies: 5
Views: 1531

Re: SVG Image source

Thanks for taking care of that. Not sure how rasterizing affects the quality but I guess it would be nice to have a choice of the rendering method.
by ext.mnawrot
05 Jan 2022, 17:15
Forum: General Discussion
Replies: 5
Views: 1531

Re: SVG Image source

Currently a logo asset is defined as a ControlTemplate with a set of Paths: <ControlTemplate x:Key="Product_Logo_Asset" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <Viewbox> <Grid> <!-- Logo SVG converted to UWP Paths --> <Path Data="..." Fill=&qu...
by ext.mnawrot
04 Jan 2022, 19:30
Forum: General Discussion
Replies: 5
Views: 1531

SVG Image source

Hi friends, I wanted to ask if there is a plan in future Noesis releases to support SVG Image Source. Currently we need to convert all SVG artwork to XAML files defining a ControlTemplate (using Path, Ellipse, Rectangle...) in order to allow some customization of our UI.
by ext.mnawrot
16 Apr 2021, 20:24
Forum: General Discussion
Replies: 3
Views: 1049

ScrollViewer KeyUp / KeyDown event is not triggered by the xbox pad right thumbstick

I was testing gamepad events with the following listeners: this->KeyDown() += [](BaseComponent* /* sender */, const KeyEventArgs& /* args */) { std::cout << "key down" << std::endl; }; this->KeyUp() += [](BaseComponent* /* sender */, const KeyEventArgs& /* args */) { std::cout << &...