Search found 3 matches
- 11 Aug 2015, 02:51
- Forum: General Discussion
- Replies: 1
- Views: 2109
System.Double and System.Decimal in Binding
Hi, I'm working on an non-game application with Unity. I tried to bind some UI elements to decimal values. I found out that double and decimal values aren't supported, at least when using ValueConverters that take decimals in Convert and return decimals in ConvertBack. Are there any plans to support...
- 03 Jul 2014, 12:09
- Forum: General Discussion
- Replies: 4
- Views: 3625
Re: Rendererd3d11 exception
Okay, Update:
As it seems the latest Unity runs on DX11 by default. As stated in the manual one can add -force-d3d9 as commandline parameter to help with that. This way I can now work with NoesisGUI on this machine.
As it seems the latest Unity runs on DX11 by default. As stated in the manual one can add -force-d3d9 as commandline parameter to help with that. This way I can now work with NoesisGUI on this machine.
- 03 Jul 2014, 11:48
- Forum: General Discussion
- Replies: 4
- Views: 3625
Re: Rendererd3d11 exception
I'm using Unity Pro 4.5.1 on my Windows 8.1 machine, While I have disabled the option in the player settings I still get the error whenever I run the project in the editor. Is there any way to force disable DX11 in the editor?