Search found 4 matches
- 31 Aug 2015, 03:16
- Forum: General Discussion
- Replies: 2
- Views: 1119
Re: Wrong origin point of RenderTransform
And if NoesisGUIPanel add to the camera from Vuforia, everything becomes normal if you do not disable the component "QCARBehaviour" on ARCamera.
- 28 Aug 2015, 11:30
- Forum: General Discussion
- Replies: 2
- Views: 1119
Wrong origin point of RenderTransform
Hi.
My project is is not correctly displayed on the Samsung Galaxy SIII mini. It looks as if the offset is shifted origin point. On other devices it's look correctly.
My project is is not correctly displayed on the Samsung Galaxy SIII mini. It looks as if the offset is shifted origin point. On other devices it's look correctly.
- 28 Aug 2015, 05:26
- Forum: General Discussion
- Replies: 2
- Views: 1277
Support for Android x86
Hi.
I really love your framework. It's really amazing.
But the work I create a mobile application on the Unity and important for us to support on devices. And I would like to know when there will be support for android x86?
I really love your framework. It's really amazing.
But the work I create a mobile application on the Unity and important for us to support on devices. And I would like to know when there will be support for android x86?
- 03 Aug 2015, 11:20
- Forum: General Discussion
- Replies: 1
- Views: 1000
Ray
Is there any analogue Ray of Unity in Noesis to get stratified list of objects at some point?