Search found 7 matches
- 06 Feb 2015, 21:30
- Forum: General Discussion
- Replies: 15
- Views: 10121
Re: XAML WYSIWYG Editor for Mac!?
If I understand you correctly, you need XamlPlayer to receive in the command line a path to a XAML and display it, right? This is not implemented, but it is very easy to do. We could have it in the next beta. Yes, you are right. And, probably would be good to have an option for XAML player to monit...
- 05 Feb 2015, 09:54
- Forum: General Discussion
- Replies: 15
- Views: 10121
Re: XAML WYSIWYG Editor for Mac!?
Sorry for invasion, but I use for development on OS X CodeRunner. This tool support many languages and I'm sure it's very easy to add support for XAML to CodeRunner. It could execute scripts or compile & execute something. I'm absolutely new in NOESIS, but if we would have simple executable (lik...
- 04 Feb 2015, 04:04
- Forum: General Discussion
- Replies: 3
- Views: 4054
Re: Asian text
Thank you.
I submitted one bug & one tweak.
As for display font - you were right: even file name was "Arial Unicode.ttf", real font name was "Arial Unicode MS". So now display is OK.
I submitted one bug & one tweak.
As for display font - you were right: even file name was "Arial Unicode.ttf", real font name was "Arial Unicode MS". So now display is OK.
- 03 Feb 2015, 08:52
- Forum: General Discussion
- Replies: 3
- Views: 4054
Asian text [Solved]
Hello, Mac OSX 10.10.1, Noesis 1.2.0b8 (r5264) First couple of questions: 1. I need input & display english & korean text. To test I made copy of TextBox.xaml and changed TextBox Text to "Growing size 국산". <TextBox x:Name="NoWrapText" HorizontalAlignment="Left" ...
- 19 Jan 2015, 11:37
- Forum: General Discussion
- Replies: 8
- Views: 5119
Re: Basic questions about NoesisGUI
We have a small studio doing the MINGW libraries, you could probably cooperate on this. Although for this you will need a license with source code. That "small studio" is actually me :) We are using MinGW in our project, so we also needed the source code license. What I did was porting No...
- 19 Jan 2015, 11:06
- Forum: General Discussion
- Replies: 8
- Views: 5119
Re: Basic questions about NoesisGUI
3. Can I introduce custom effects ? Can I use OpenGL (ES) shaders to create my custom controls and effects ? Documentation about custom control is very limited. Custom shader effects are yet not supported. Although it is in the roadmap. Custom controls are a different thing (in WPF parlance), with ...
- 19 Jan 2015, 08:05
- Forum: General Discussion
- Replies: 8
- Views: 5119
Basic questions about NoesisGUI
Hello, I'm looking for fast, light, stable cross platform GUI library for C++. And NoesisGUI looks like that. But I have several questions, because on site and forum I didn't find answers: 1. Library size - I found one post, where size of iOS lib was 4Mb. Is it only 32bit version or fat binary size?...