Search found 2 matches
- 23 Feb 2022, 12:37
- Forum: General Discussion
- Replies: 3
- Views: 2049
Re: Audio position in Unity
Thank you for your solution, it works as expected. Below are the steps, if anyone wants to implement this. It's a good universal solution, after some modifications it could be used so that the sound comes directly from the individual buttons in 3D. However, I think for most cases it will be enough i...
- 10 Feb 2022, 10:21
- Forum: General Discussion
- Replies: 3
- Views: 2049
Audio position in Unity
Is it possible to somehow change the behavior in Unity when AudioClips are played fixed to the world position of Vector3.zero? For example, use the current camera position instead? If the camera moves or is in a different position than Vector3.zero, the panning and volume of the AudioClip changes de...