Search found 15 matches

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by JackM
24 Sep 2026, 18:06
Forum: Noesis Studio
Replies: 5
Views: 824

Re: Lang server issues migrating Unity project to Studio and VSCode from Blend.

Oh I am glad to hear this is coming along at least! I've made a ticket here which I believe is all correct but I haven't needed to do so before so hopefully it's all in order: #5222 I will mark this as solved, thanks again jsantos for the clarification!
by JackM
24 Sep 2026, 14:30
Forum: Noesis Studio
Replies: 5
Views: 824

Re: Lang server issues migrating Unity project to Studio and VSCode from Blend.

Hey jsantos, thanks for the swift response! I can confirm that new controls such as grid image, ninesliceimage etc. Are all fully auto completing, no issues on that end at all! Ah that was more what I was concerned about (binding to the datacontext at design time), is there any way to support this v...
by JackM
23 Sep 2026, 13:51
Forum: Noesis Studio
Replies: 5
Views: 824

Lang server issues migrating Unity project to Studio and VSCode from Blend.

Hey All, We've recently upgraded our previous Noesis 3.X project to 4.0 to take advantage of some new features (primarily 9-slice primitives) and so far it's been a pleasant experience to use. I've been experimenting since with migrating from blend to VSCode as our main text editor as we prefer to e...
by JackM
30 Jun 2026, 14:20
Forum: General Discussion
Replies: 3
Views: 54857

Re: How to best template bind a TriggerAction property

Hey There sfernandez, First of all I'd like to apologise for the delayed response, I've been fixing another project so have only just been able to return to check this. This has exactly fixed my issue, it sounds like I hadn't completely grasped it as I typically also have a ControlTemplate in a numb...
by JackM
02 Jun 2026, 15:31
Forum: General Discussion
Replies: 3
Views: 54857

How to best template bind a TriggerAction property

Hey All, I've recently been refactoring some code in our codebase regarding button SFX playing when a mouse enters it and have largely resolved it but am struggling to do the last 5% and have not found a workable solution online so hoping someone here can help! This is all in Unity using C# just for...
by JackM
02 May 2025, 13:16
Forum: Noesis Studio
Replies: 3
Views: 37152

Migrating a Unity Blend project into Noesis Studio

Hey All, Still enjoying using studio but I'm now experimenting with integrating and using Studio into an existing Noesis blend project for the sake of research. I realise this is a bit of a doozy so I quickly want to expand on what I've experienced and see if I am pursuing the correct path on this. ...
by JackM
23 Apr 2025, 15:48
Forum: Noesis Studio
Replies: 2
Views: 14364

Re: Noesis Studio and runtime data for Unity

Hey Jsantos, It's been great so far, I really can't wait to see how this all looks with official plugin support. Just to say I have now gotten this working, I had somehow missed the datacontext set up on the manual code end so just added a line to assign the datacontext to the view and it's all work...
by JackM
23 Apr 2025, 11:30
Forum: Noesis Studio
Replies: 2
Views: 14364

Noesis Studio and runtime data for Unity

Hey All, Been playing around with Studio and loving it so far, it's really brought front and center a lot of things that're are possible and made some previously more fiddly things e.g. animations a lot easier to implement! I am currently investigating the viability of using Studio with Unity for a ...
by JackM
31 Jan 2025, 17:41
Forum: General Discussion
Replies: 6
Views: 5242

Re: Unity - Issues with Android devices playing videos

Hey there,

That works like a charm thanks so much! I must admit my ignorance regarding the property changed trigger but this is certainly a game changer! Works flawlessly in the editor and just need to resolve some file path issues for Android/iOS but this is the perfect solution, thanks again.
by JackM
27 Jan 2025, 11:43
Forum: General Discussion
Replies: 6
Views: 5242

Re: Unity - Issues with Android devices playing videos

Okay so with the initial implementation of this it works fine, however we want to avoid any form of user text input, so I decided to (as suggested) bind a value to the media player source and this works initially however it doesn't loop. I decided to extend the example with the existing noesis imple...
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