Search found 3 matches
- 15 Jun 2015, 13:46
- Forum: General Discussion
- Replies: 30
- Views: 22040
Re: How to change Image source at runtime?
Hi Jesus, Thanks for the hints. Indeed it was thread issue. I was using the C# sdk integration sample with OpenGL based on glut. I was setting the texture source from the main method of the C# console application. Also both the images were loaded using the application thread on which the console app...
- 10 Jun 2015, 12:09
- Forum: General Discussion
- Replies: 30
- Views: 22040
Re: How to change Image source at runtime?
Hi, I am able to set the texture source for the image using C# sdk while the application is starting and the image is rendered correctly. At a later point when I am updating the texture data with a different image data, the image is not getting updated. I am using OpenGL. What do I need to do get th...
- 22 Apr 2015, 12:04
- Forum: General Discussion
- Replies: 30
- Views: 22040
Re: How to change Image source at runtime?
The Texture2D is a Unity class. If we have to change the image at runtime using C# and when we are not using Unity, then how can it be done?