Search found 2 matches
- 24 Dec 2025, 11:24
- Forum: General Discussion
- Replies: 2
- Views: 12932
Re: unity spriteatlasv bug
Solution found
Using Unity atlases
1. Locate the original image and disable Alpha Transparency.
2. Premultiply by Alpha. The original atlas works normally.
Using Unity atlases
1. Locate the original image and disable Alpha Transparency.
2. Premultiply by Alpha. The original atlas works normally.
- 24 Dec 2025, 09:36
- Forum: General Discussion
- Replies: 2
- Views: 12932
unity spriteatlasv bug
I'm using Unity atlases to package images in my project. They display correctly in Studio, but not in Unity itself. I switched to using TexturePacker to output NoesisEngine format resources to Unity, which is recognized correctly, but still displays incorrectly. I see that the Inventory example work...