Search found 6 matches

by darrenc182
18 Jun 2015, 01:02
Forum: General Discussion
Replies: 16
Views: 8952

Re: Creating a Storyboard using C++

Has there been any update?
by darrenc182
15 Jun 2015, 18:56
Forum: General Discussion
Replies: 16
Views: 8952

Re: Creating a Storyboard using C++

Thanks for getting back to me. I am getting an access violation unhandled exception. I am using OpenGL and the Error Handler is not being called at all. I filed a report and included the dump file.
by darrenc182
14 Jun 2015, 01:37
Forum: General Discussion
Replies: 16
Views: 8952

Re: Creating a Storyboard using C++

How do I generate a crash dump?
by darrenc182
11 Jun 2015, 22:05
Forum: General Discussion
Replies: 16
Views: 8952

Re: Creating a Storyboard using C++

I had both Noesis.h and NoesisGUI.h included. I removed the Noesis.h header file, but I still get the error. I had some memory leak definitions, but I disabled them and now I am not getting those errors. I am getting an unhandled exception at this line: pStoryboard->GetChildren()->Add(anim.GetPtr())...
by darrenc182
11 Jun 2015, 15:57
Forum: General Discussion
Replies: 16
Views: 8952

Re: Creating a Storyboard using C++

Thanks for responding to me. I tried the code you presented, but I get the following error when trying to compile it: error C2661: 'Noesis::Core::BaseObject::operator new' : no overloaded function takes 3 arguments The syntax error points to this line of code: Noesis::Core::Ptr<Noesis::Gui::DoubleAn...
by darrenc182
11 Jun 2015, 01:50
Forum: General Discussion
Replies: 16
Views: 8952

Creating a Storyboard using C++

I am new to NoesisGUI and I am trying to create a storyboard using pure C++. I need this storyboard to start animating based on what may occur in-game so I either need to be able to trigger a storyboard defined in XAML or start one created in C++. I have tried to create a storyboard for this purpose...