Search found 44 matches

by aliagha.huseynli
15 Mar 2024, 07:55
Forum: General Discussion
Replies: 4
Views: 368

How can I get Noesis Studio?

Hi Noesis Team,
How can I get Noesis Studio?
Is it free or paid?
by aliagha.huseynli
28 Feb 2024, 07:07
Forum: General Discussion
Replies: 0
Views: 204

Job description for NoesisGUİ

Hello Noesis Team, I am writing to inquire about the prerequisites for employment within the context of Noesis GUI for Unity projects. Thus far, I understand that proficiency in WPF, C#, and Blend is essential. Could you kindly elucidate any additional qualifications or skills that may be pertinent?...
by aliagha.huseynli
22 Feb 2024, 10:39
Forum: General Discussion
Replies: 2
Views: 135

Re: The font does not apply when Build and run the project.

Thanks a lot. I saw the problem and fixed it. :)
by aliagha.huseynli
21 Feb 2024, 14:06
Forum: General Discussion
Replies: 2
Views: 135

The font does not apply when Build and run the project.

Hello Noesis Team, I'm encountering an issue related to fonts in my project. While the program functions correctly within the Unity editor, it fails to display the expected font when I build the project and test it on a system lacking that particular font (without prior installation). Interestingly,...
by aliagha.huseynli
20 Feb 2024, 07:32
Forum: General Discussion
Replies: 2
Views: 153

Re: Multiple ViewModel Connections in NoesisView

Yes. Thanks. It works :)
by aliagha.huseynli
19 Feb 2024, 15:05
Forum: General Discussion
Replies: 5
Views: 193

Re: To test the created prototype without connecting with Unity Engine

Previously, my workflow involved creating a new Unity project, adding the latest version of NoesisGUI, importing a sample, navigating to Assets, and then clicking "Open Blend project." However, this time, I followed your instructions to ensure compatibility with Blend upon execution. So, I...
by aliagha.huseynli
19 Feb 2024, 08:43
Forum: General Discussion
Replies: 5
Views: 193

Re: To test the created prototype without connecting with Unity Engine

However, I cannot do it. It works fine only Unity side. I got a bunch of errors on the Blend side when I tried to run and test it on Blend. It works only on less complicated samples like Buttons sample. Even for that sample, I must make some changes on the Blend side to make it work. I should modify...
by aliagha.huseynli
19 Feb 2024, 07:38
Forum: General Discussion
Replies: 2
Views: 153

Multiple ViewModel Connections in NoesisView

Hi Noesis Team members, I have a ViewModel cs file with Monobehavior, INotifyPropertyChange. It contains all data-binding properties. Now I want to separate it into multiple view models that can operate concurrently. However, I've encountered a limitation with NoesisView.Content.DataContext = this; ...
by aliagha.huseynli
14 Feb 2024, 07:55
Forum: General Discussion
Replies: 3
Views: 148

Re: Data Binding issue

Thanks for your reply. Unfortunately, it is not what I am looking for. I would like to create different scripts each one has its content. Such as: Menu script Binding value 1 Settings script Binding value 2 HUD script Binding value 3 Each script should own binding values. So, I need to use one ViewM...
by aliagha.huseynli
13 Feb 2024, 09:30
Forum: General Discussion
Replies: 5
Views: 193

To test the created prototype without connecting with Unity Engine

Hi Noesis team,
Let's say I create the Main Menu and its animations.
So I would like to test how it works before connecting with the UnityEngine side.
Is it possible to test it on the Blend side?