Search found 7 matches
- 20 Nov 2023, 08:24
- Forum: General Discussion
- Replies: 1
- Views: 796
Errors on Unity Editor
Hi everyone. Every time when I run project I get bunch of errors on editor. But when I run project on build there is no error messages. Some of error examples are: Unknown member 'ContentPresenter.RecognizesAccessKey' [NOESIS/E] Binding failed: Path=IsMouseOver, Source=null(''), Target=TextBlock('')...
- 08 Jun 2023, 09:04
- Forum: General Discussion
- Replies: 3
- Views: 2531
Re: Unity Android Crash On Application run
No Noesis samples doesent give crash but the main difference between examples and my project is that there are lots of elements in my views. Can this cause this crash?
- 07 Jun 2023, 11:47
- Forum: General Discussion
- Replies: 3
- Views: 2531
Unity Android Crash On Application run
Hi. I have a little issue about build in android. When i open app in android device, sometimes (not so often) i get this crash error(used logcat for this crash report) 06-07 10:29:22.957 28142 28177 E AndroidRuntime: FATAL EXCEPTION: UnityMain 06-07 10:29:22.957 28142 28177 E AndroidRuntime: Process...
- 15 May 2023, 15:30
- Forum: General Discussion
- Replies: 6
- Views: 2766
Re: Noesis Unity Android weird resolution stretch problem
UPDATED Removing Vulkan from Graphics APİ solved my problem. İ get reference from this post: https://www.noesisengine.com/forums/viewtopic.php?t=2516 Anyone having this issue just enter Edit-Project Settings-Player-Other settings: 1) Remove auto graphics api tick 2) Delete Vulkan and keep OpenGLES3...
- 15 May 2023, 15:03
- Forum: General Discussion
- Replies: 6
- Views: 2766
Re: Noesis Unity Android weird resolution stretch problem
1) When i fill ui without firestore(using local script data) it works ok - no orientation or strech problem.
2) I set development build, and make android debug on console, but it shows the same resolution(image below)
2) I set development build, and make android debug on console, but it shows the same resolution(image below)
- 12 May 2023, 11:50
- Forum: General Discussion
- Replies: 6
- Views: 2766
Re: Noesis Unity Android weird resolution stretch problem
In order: My xaml structure for this panel(Viewbox-uniformtoFill, canvas and viewbox size is set to 1280x800) Structure.png Android without any data change from Firestore AndroidWithoutDataView.png Editor without any data change from Firestore EditorWithoutDataView.png Android with data change from ...
- 12 May 2023, 09:09
- Forum: General Discussion
- Replies: 6
- Views: 2766
Noesis Unity Android weird resolution stretch problem
Hi everyone. My issue is that: I set my screen resolution to 1280x800. When i use Noesis in editor, and show my ui panel in play mode everything seems fine and my panel seems in resolution of 1280x800. But when i build this into android (my android orientation is landscape both in editor and android...