Search found 3930 matches

by jsantos
29 Apr 2024, 15:12
Forum: General Discussion
Replies: 3
Views: 155

Re: WebGL in Unity 2023?

Thanks for the ticket (#3278)!
by jsantos
29 Apr 2024, 13:21
Forum: General Discussion
Replies: 4
Views: 191

Re: PageLeft and PageRight focus traversal

If you are in Unity, you can also entirely disable keyboard in the view and enable actions to drive the navigation. This way you can redefine the inputs to your needs.
by jsantos
25 Apr 2024, 19:52
Forum: General Discussion
Replies: 3
Views: 155

Re: WebGL in Unity 2023?

It seems Emscripten was updated to 3.1.38 in Unity 2023.2.0 and this could be the problem you are experimenting. I assume that previous versions of Unity (with Noesis 3.2.2) works fine for you?

Could you please create a ticket for it?
by jsantos
25 Apr 2024, 19:48
Forum: General Discussion
Replies: 7
Views: 250

Re: Unity error exit code after rendering View to RenderTexture

Are you getting this problem in both D3D11 and D3D12 renderers? Just commenting the Graphics.ExecuteCommandBuffer line fixes the issue? Could you please paste the relevant code here?
by jsantos
22 Apr 2024, 15:50
Forum: General Discussion
Replies: 6
Views: 233

Re: Unity Android Textbox Autofill / Autocomplete | Need to disable AutoFill for textbox (Android project)

We could also use one of the InputScopes for this (like Private). Would this a valid solution for you?

Could you please create a ticket for this?
by jsantos
22 Apr 2024, 15:46
Forum: General Discussion
Replies: 3
Views: 168

Re: Debug symbols for Unity

Are you reproducing this with our samples too?
by jsantos
22 Apr 2024, 15:45
Forum: Official Announcements
Replies: 30
Views: 1511

Re: Updates to Our Licensing Terms

Thank for your questions! 1. Do I still need to keep paying for the Indie license in the next years? The indie license is a single payment. It is not "per year". 2. Also, if my game (which is live but has never received new updates) starts getting more and more revenue till it crosses the ...
by jsantos
22 Apr 2024, 15:43
Forum: Official Announcements
Replies: 30
Views: 1511

Re: Updates to Our Licensing Terms

Isn't 100k gross income too low as a threshold? I mean let's say your game makes 110k, you'll be forced to pay the hefty sum of 9000 for a Pro license, representing nearly 10% of your gross income, which means it could be 20-30% or even more of your net income! and that's for 1 platform only! Yes, ...
by jsantos
19 Apr 2024, 12:40
Forum: General Discussion
Replies: 3
Views: 168

Re: Debug symbols for Unity

Symbols for all our binaries are available in the private folder. Did you try searching there?