Search found 141 matches
- 16 Jul 2015, 15:34
- Forum: Showcase Gallery
- Replies: 2
- Views: 6943
Re: RPG Element Interaction Test
To be honest I don't think the sources would be of much help, as this is just a prototype and as such the sources are mostly undocumented. In the end it consists of a mockup database, several data providers, various event listeners and a few re-usable behaviors, such as a window or Drag&Drop beh...
- 19 Jun 2015, 00:31
- Forum: General Discussion
- Replies: 3
- Views: 2486
Re: [Unity] Are TileBrushes implemented?
Ah, good to know. Thank you for your answer!
- 18 Jun 2015, 03:22
- Forum: General Discussion
- Replies: 3
- Views: 2486
[Unity] Are TileBrushes implemented?
Hi,
is any of the TileBrushes implemented? I tried the DrawingBrush and the VisualBrush as an alternative but both didn't seem to work.
In the end I just want a repeating pattern. If both brushes aren't implemented what would be the alternative?
is any of the TileBrushes implemented? I tried the DrawingBrush and the VisualBrush as an alternative but both didn't seem to work.
In the end I just want a repeating pattern. If both brushes aren't implemented what would be the alternative?
- 17 Jun 2015, 12:26
- Forum: General Discussion
- Replies: 3
- Views: 2125
Re: [Unity] Alternative for UniformGrid
Hi and thanks for your answer. Your solution gave me a good starting point!
- 15 Jun 2015, 20:09
- Forum: General Discussion
- Replies: 4
- Views: 2222
Re: [Unity] Lots of crashes
It crashed the whole Unity Editor so I had to restart the editor each time.
- 15 Jun 2015, 06:34
- Forum: General Discussion
- Replies: 3
- Views: 2864
- 14 Jun 2015, 22:42
- Forum: General Discussion
- Replies: 4
- Views: 2222
Re: [Unity] Lots of crashes
Okay, I've figured it out. First I thought it was my drag&drop behavior but no, it was a much simpler thing. I created a ObservableCollection<string> in my ViewModel, added some values to it and bound it to a ListBox. Yep, it's only that. During my tests I changed the TemplateParameter of the Ob...
- 14 Jun 2015, 20:59
- Forum: General Discussion
- Replies: 4
- Views: 2222
[Unity] Lots of crashes
Hi, I just wanted to know whether there is any other person who experiences frequent crashes after stopping the Player within the Unity Editor v5.1 (even the new patch doesn't fix it). It happens at least every second if not every time I stop the editor. The 'fault modules' range from StackHash, ntd...
- 14 Jun 2015, 20:51
- Forum: General Discussion
- Replies: 3
- Views: 2125
[Unity] Alternative for UniformGrid
Hi, right now I'm trying to create an inventory for a mobile application. Up until now I used an ItemsControl with a WrapPanel for its elements ( similar to this video ). The problem with that is that I need to define the cell size dependent on the actual resolution (and ppi). And if you think of mo...
- 27 May 2015, 01:50
- Forum: General Discussion
- Replies: 23
- Views: 8242
Re: [Unity] NoesisGUI v1.2 on Mobiles
Yes, I see, it seems that Unity is not sending us mouse events in that platform. That or we are doing something wrong. We will investigate it as soon as we are back from GDC. Do you have any news regarding this? Do the touch events work on iOS? I haven't tried it on Android and WinPhone yet, but th...