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by elecman
29 Oct 2017, 17:53
Forum: General Discussion
Replies: 2
Views: 1456

Re: Move clipped path but not the clip mask itself

Never mind, I figured it out. In Inkscape, group a couple of objects together, then clip the group. Now you can move the individual objects in NoesisGUI without moving the clip mask itself.
by elecman
29 Oct 2017, 03:40
Forum: General Discussion
Replies: 2
Views: 1456

Move clipped path but not the clip mask itself

I have a path which is clipped by another path. I want to move the path, but keep the clip mask position static. However, if I move the path, the clip path moves with it. How do I stop the clipping mask from moving with the shape? It has to be done in code (C#). If only moving the shape but not the ...
by elecman
28 Oct 2017, 17:01
Forum: General Discussion
Replies: 4
Views: 1568

Re: Scaling issues

Yes, but Viewbox only changes the clipping boundary and does not scale the graphics. But that was using a viewbox which was already there. I will try to follow the instructions in the link and report back.
by elecman
28 Oct 2017, 16:59
Forum: General Discussion
Replies: 9
Views: 2464

Re: Documentation incorrect

Ok, done. Issue nr 0001171.
by elecman
27 Oct 2017, 23:52
Forum: General Discussion
Replies: 9
Views: 2464

Re: Documentation incorrect

The error is
InvalidCastException: Cannot cast from source type to destination type.
I will PM you a repo.
by elecman
27 Oct 2017, 13:18
Forum: General Discussion
Replies: 4
Views: 1568

Scaling issues

How do I modify the scale so that a graphic in Inkscape which fits nicely in a 158x158 mm area is rendered correctly in a 1024x1024 texture? After hours of scaling using various methods I am lost.
by elecman
27 Oct 2017, 11:29
Forum: General Discussion
Replies: 9
Views: 2464

Re: Documentation incorrect

About the var in C#, I was under the impression that this was not C# but UnityScript :oops:

The third line in the code snippet does compile but it throws the error at runtime. Try it.
by elecman
25 Oct 2017, 05:15
Forum: General Discussion
Replies: 9
Views: 2464

Re: Documentation incorrect

The third line, cannot cast the matrix transform type: NoesisView panel = GetComponent<NoesisView>(); Path rect = (Path)panel.Content.FindName("squaretest"); MatrixTransform pitchTransform = (MatrixTransform)rect.RenderTransform; Transform2 pitchMatrix = pitchTransform.Matrix; pitchMatrix....
by elecman
25 Oct 2017, 05:01
Forum: General Discussion
Replies: 3
Views: 1565

Re: Culling performance

Thanks, sounds good :-)
by elecman
25 Oct 2017, 05:00
Forum: General Discussion
Replies: 5
Views: 1604

Re: Unity crash

Ok, done. Issue nr 1167.
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