Search found 14 matches
- 20 Dec 2018, 20:39
- Forum: General Discussion
- Replies: 17
- Views: 9421
Re: Unable to Use Noesis Engine for Unreal blueprint project
I'm able to execute now. Found a sort of workaround , when the Unreal engine crashes, i choose debug and attach to visual studio then I press continue from within VS and the unreal engine starts working again and renders the xaml correctly.
Thanks!!
Thanks!!
- 17 Dec 2018, 20:38
- Forum: General Discussion
- Replies: 17
- Views: 9421
Re: Unable to Use Noesis Engine for Unreal blueprint project
Some do, like HelloWorld, some don't like Buttons. In fact, button sample crashes with the same exception i mentioned aboveDo our samples work properly?I'm starting to think its a memory /graphic card issue.
- 17 Dec 2018, 20:32
- Forum: General Discussion
- Replies: 17
- Views: 9421
Re: Unable to Use Noesis Engine for Unreal blueprint project
Thanks for replying! I get a windows error like it occurs for any application saying "Unreal Engine has stopped working". (Screenshot attached) and when i choose the debug option to debug using VS, i get the following in VS (Also screenshot attached.): Unhandled exception at 0x00007FF8C617...
- 17 Dec 2018, 19:20
- Forum: General Discussion
- Replies: 17
- Views: 9421
Unable to Use Noesis Engine for Unreal blueprint project
Hi, I'm trying to use Noesis to create a simple menu with some buttons using a Noesis View and XAML file. I created a C# WPF application in VS with a XAML file MainWindow.xaml having some buttons. I imported this XAML file into my unreal project my pasting the .xaml file into Content folder of the u...