Search found 24 matches
- 26 Aug 2013, 22:41
- Forum: General Discussion
- Replies: 30
- Views: 14311
Re: Noob questions about wether some things are possible or
Hi,
I have another question.
Is it possible to use the x:Class="MyClass" when using NoesisGUI in Unity with C#?
I get an error when i do so.
I think i saw in another thread that it was not supported but it would be supported in version 1.0, is it the case?
Thanks in advance.
I have another question.
Is it possible to use the x:Class="MyClass" when using NoesisGUI in Unity with C#?
I get an error when i do so.
I think i saw in another thread that it was not supported but it would be supported in version 1.0, is it the case?
Thanks in advance.
- 22 Aug 2013, 07:23
- Forum: General Discussion
- Replies: 30
- Views: 14311
Re: Noob questions about wether some things are possible or
Hi,
Thanks for this information.
Thanks for this information.
- 21 Aug 2013, 10:27
- Forum: General Discussion
- Replies: 30
- Views: 14311
Noob questions about wether some things are possible or not
Hi, I am a total noob in WPF, so before investing time in learning it, i would like to know if it is possible to do the following things with WPF and NoesisGUI. -draggable/resizable panels -i want have a panel containing buttons/controls, but i don't know in advance how many buttons there will be, i...
- 16 Aug 2013, 19:54
- Forum: General Discussion
- Replies: 2
- Views: 2333
ShooterDemo assets from the Unity video tutorial
Hi, I would like to evaluate your GUI framework, and i thought that starting with the video tutorial could be a good idea, but i can't find the ShooterDemo asset files in the trial package. The video seems to indicate that it is located somewhere in the SDK, but the SDK is only downloadable by licen...