Search found 2997 matches

by sfernandez
27 Mar 2024, 11:04
Forum: General Discussion
Replies: 3
Views: 163

Re: Low performance when using BackgroundEffectBehavior.BlurEffect on many elements

Thanks for the ticket, we've found the source of the problem and fixed it for the next release.
by sfernandez
26 Mar 2024, 18:04
Forum: General Discussion
Replies: 8
Views: 3558

Re: Any reason NuGet package for Noesis.GUI.Extensions targets .NET Framework instead of .NET standard?

You are right, that ticket is already resolved and Noesis.GUI.Extensions nuget supports .NET and .NETCore as well as .NET Framework projects since 3.0.9 version. Thanks for pointing this out.
by sfernandez
26 Mar 2024, 17:56
Forum: General Discussion
Replies: 2
Views: 117

Re: UNoesisInstance::GetCachedWidget causes linker error

Thanks for sharing the solution, even if it wasn't a Noesis issue :)
by sfernandez
11 Mar 2024, 12:06
Forum: General Discussion
Replies: 3
Views: 163

Re: Low performance when using BackgroundEffectBehavior.BlurEffect on many elements

Hi, this looks like something is wrong in our code because if the source of the behavior is always the same it should reuse the offscreen texture for all instances. Could you please report this in our bugtracker?
by sfernandez
11 Mar 2024, 11:25
Forum: General Discussion
Replies: 4
Views: 159

Re: Issues with TabControl Highlighting

Just for reference for other users, in the ItemTemplate you shouldn't put a TabItem, as I explained above the TabItem is automatically created by the TabControl when using ItemsSource. So either you use a TextBlock in the TabItem template and bind its text directly to the appropriate item property (...
by sfernandez
08 Mar 2024, 12:27
Forum: General Discussion
Replies: 4
Views: 159

Re: Issues with TabItem highlighting when unecessary

Hi, For a TabControl that uses ItemsSource, TabItems are automatically created by the TabControl for each item in the source collection, and it assigns the style set in ItemContainerStyle property, so this is where you have set your custom TabItem style: <TabControl x:Name="BuildingTabs" I...
by sfernandez
08 Mar 2024, 11:58
Forum: General Discussion
Replies: 7
Views: 316

Re: Another Unity Editor crash...

Thanks a lot for the repro, I was able to find what was going on and provided some patches in the tracker.
by sfernandez
04 Mar 2024, 11:50
Forum: General Discussion
Replies: 2
Views: 195

Re: Multi User views

Hi, sorry for the very late reply but we were trying to get our heads around this problem. One way to be implemented from outside is by specify some attached property to define if a control is being controlled by any specific gamepad (so you can use this to show some visual cue in your templates), a...
by sfernandez
04 Mar 2024, 10:52
Forum: General Discussion
Replies: 5
Views: 143

Re: Custom behavior with a group of setters to apply based on a feature flag

The Setter.Property uses a converter to find the dependency property from the name. In case the Setter is used inside a Style or a Template, if you don't specify a TargetName, it can use the TargetType to resolve the type to search for the property. As you're not inside a Style or Template you need ...
by sfernandez
29 Feb 2024, 13:00
Forum: General Discussion
Replies: 6
Views: 217

Re: Unity/C# without XAML?

You can have a collection of collections if you need some kind of grouping, if that makes sense.
For example a list of categories, and then each category a list of options.
In that scenario you can even define expanders for each category to group each list of options.