Fody for Boilerplate Code in Unity ?
Is there a way to use Fody in Unity3d ?
https://github.com/Fody/PropertyChanged
In the most tutorials, that im going through, i often get introduced to Fody, to reduce boilderplate code.
But the Viewmodel is compiled in Unity, not Visual Studio.
The only ones that i found, seem realy outdated and not good explained.
https://github.com/jbruening/UnityFody
https://github.com/benblo/Unity.Fody
https://github.com/Fody/PropertyChanged
In the most tutorials, that im going through, i often get introduced to Fody, to reduce boilderplate code.
But the Viewmodel is compiled in Unity, not Visual Studio.
The only ones that i found, seem realy outdated and not good explained.
https://github.com/jbruening/UnityFody
https://github.com/benblo/Unity.Fody
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sfernandez
Site Admin
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Re: Fody for Boilerplate Code in Unity ?
We didn't use that library, but if it is designed for .NET 4.0+ maybe you can try Unity's Experimental .NET 4.6 to test it.
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