arukari
Topic Author
Posts: 5
Joined: 22 Apr 2015, 15:16

GC.Alloc occurs each time PropertyChanged is executed.

23 Nov 2018, 12:08

GC.Alloc occurs every time PropertyChanged is executed?
(in Unity MonoBehavior.Update)

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Last edited by arukari on 29 Nov 2018, 05:11, edited 1 time in total.

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jsantos
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Joined: 20 Jan 2012, 17:18
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Re: PropertyChanged occurs every time is GC.Alloc.

27 Nov 2018, 11:48

Probably because a new PropertyChangedEventArgs is being create each time. This is something we should optimize by using pools for example. I want also to investigate if WPF is doing the same. Could you please file a ticket in the tracker?
 
arukari
Topic Author
Posts: 5
Joined: 22 Apr 2015, 15:16

Re: PropertyChanged occurs every time is GC.Alloc.

28 Nov 2018, 05:47

Probably because a new PropertyChangedEventArgs is being create each time. This is something we should optimize by using pools for example. I want also to investigate if WPF is doing the same. Could you please file a ticket in the tracker?
hi,
I tried to register as a tracker, but I did not receive an email.
(tried live-mail and gmail.)
thanks.

edit:
sry, I received email. so late..
 
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jsantos
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Posts: 2920
Joined: 20 Jan 2012, 17:18
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Re: PropertyChanged occurs every time is GC.Alloc.

29 Nov 2018, 18:38

sry, I received email. so late..
Sorry about it, it seems the tracker is not sending the emails on time. We are working on it. Thanks!

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