Font-style: Italic and Oblique not working on Unity
Hi,
I don't know if it's a bug or I failed somewhere, but the italic doesn't work on Unity (Blend on the Left, Unity on the right):
Here is my line of code (the font is define in the global style)
I think it's due to the fact that I don't have an italic file for the font:
But even without an italic file font, it works on Blend.
I've try looking at the default parameter of noesis on unity, putting by default Font-Style italic or oblique does not change anything.
Any idea ?
I don't know if it's a bug or I failed somewhere, but the italic doesn't work on Unity (Blend on the Left, Unity on the right):
Here is my line of code (the font is define in the global style)
Code: Select all
<TextBlock Text="{Binding SeasonPrize}" FontStyle="Italic" HorizontalAlignment="Right" Foreground="{StaticResource LightGreenBrush}"/>
But even without an italic file font, it works on Blend.
I've try looking at the default parameter of noesis on unity, putting by default Font-Style italic or oblique does not change anything.
Any idea ?
Re: Font-style: Italic and Oblique not working on Unity
We are not synthesizing font styles, you need to provide the corresponding italic files.
I am not sure if we should consider this a bug, if you want please, report it, but for now this is going to be low-priority because there is an acceptable workaround.
I am not sure if we should consider this a bug, if you want please, report it, but for now this is going to be low-priority because there is an acceptable workaround.
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