JonasCerny
Topic Author
Posts: 2
Joined: 03 Mar 2023, 13:45

How to Add Functionality to Noesis World UI - Unreal Engine

04 Apr 2023, 07:49

I understand how to work with Noesis plugin and the Noesis Instance blueprints.. apart from how to work with Noesis World UI. as with the normal UI widgets, you actually use the widget blueprints when adding them to the actors and that includes functionality. However Noesis World UI uses the XAML themselves.. so how do you add gameplay functionality to those?
 
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hcpizzi
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Posts: 325
Joined: 09 Feb 2012, 12:40

Re: How to Add Functionality to Noesis World UI - Unreal Engine

04 Apr 2023, 13:04

Hi JonasCerny,

You can call UNoesisWorldUIComponent::SetDataContext (from C++ or Blueprint) and pass an UObject that implements the functionality.

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