skymen
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Joined: 15 Feb 2024, 19:45

Using Noesis on WebGL without Unity

17 Feb 2024, 09:51

Hi,

I see that Noesis supports exporting to WebGL, but now I am wondering if the engine would also support running on WebGL using plain JS. I am very interested in this as I think it would open the door to implementing Noesis web based engines like Construct, which would help tremendously with making good cross platform UI.

I see no mention of this in the docs or on the forums, please let me know if that is possible and if so, how I would go about doing this.
 
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jsantos
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Re: Using Noesis on WebGL without Unity

19 Feb 2024, 14:45

The C++ SDK comes with WebGL support. The examples can be built following the Getting Started steps.

The JS layer is minimal, this is something you need to extend in case you need it.

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