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stonstad
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Camera Stacking and Noesis Blur Question

02 Dec 2022, 19:04

Hey guys --

I forget if I have asked this before. Is it possible to apply a blur effect which uses a camera's existing output? i.e. Example:

Image

Thank you!
 
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jsantos
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Re: Camera Stacking and Noesis Blur Question

07 Dec 2022, 01:38

Yes, you need to render the camera into a texture and then use that texture in XAML to apply the blur.

If the render output has transparency, you need to premultiply the alpha. We know this is inconvenient and must be fixed in the future,

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