- aliagha.huseynli
- Posts: 44
- Joined:
Is it possible to use Unity Localization and NoesisGUI together?
Hi Noesis Team,
I would like to use Unity Localization I already have in my Unity project.
So I don't know how to bind them and use Localization Key and assign it for all my TextBlock and string-like elements.
Thanks in advance
I would like to use Unity Localization I already have in my Unity project.
So I don't know how to bind them and use Localization Key and assign it for all my TextBlock and string-like elements.
Thanks in advance
-
sfernandez
Site Admin
- Posts: 2997
- Joined:
Re: Is it possible to use Unity Localization and NoesisGUI together?
This is not implemented, could you please report it in our bugtracker?
We will analyze how we can integrate it with our own Loc extension or implement one that works with Unity localization.
We will analyze how we can integrate it with our own Loc extension or implement one that works with Unity localization.
- aliagha.huseynli
- Posts: 44
- Joined:
Re: Is it possible to use Unity Localization and NoesisGUI together?
I found a custom way to do this.
In short, I just get Unity Localization table and key data, and assign them to my listed textblocks.
So far so good it is ok now.
In short, I just get Unity Localization table and key data, and assign them to my listed textblocks.
So far so good it is ok now.
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