- aliagha.huseynli
- Posts: 44
- Joined:
Job description for NoesisGUİ
Hello Noesis Team,
I am writing to inquire about the prerequisites for employment within the context of Noesis GUI for Unity projects. Thus far, I understand that proficiency in WPF, C#, and Blend is essential. Could you kindly elucidate any additional qualifications or skills that may be pertinent?
Thank you for your assistance.
I am writing to inquire about the prerequisites for employment within the context of Noesis GUI for Unity projects. Thus far, I understand that proficiency in WPF, C#, and Blend is essential. Could you kindly elucidate any additional qualifications or skills that may be pertinent?
Thank you for your assistance.
- villagetunic
- Posts: 1
- Joined:
Re: Job description for NoesisGUİ
You are on the right track! Working with Noesis GUI in Unity projects requires a solid understanding of WPF, C#, and Blend. Here are some other qualifications and skills that would be useful:
Unity Knowledge:
Understanding the Unity environment: Familiarity with the Unity interface, project structure, and fundamental game development ideas such as prefabs, scenes, and game objects will be beneficial.
Scripting experience: While C# is a necessary ability, understanding how scripting works in Unity, such as adding scripts to game objects and managing events, would be beneficial.
Unity Knowledge:
Understanding the Unity environment: Familiarity with the Unity interface, project structure, and fundamental game development ideas such as prefabs, scenes, and game objects will be beneficial.
Scripting experience: While C# is a necessary ability, understanding how scripting works in Unity, such as adding scripts to game objects and managing events, would be beneficial.
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