How to access Rive's Nested Inputs ?
Hi there, I'm trying to access the nested inputs of my Rive file but I can't find a way:
In Rive's own unity plugin I needed to use a specific function in case it wa nested (SetBooleanInputStateAtPath) indicating the path as a separate parameter. Is there any way to access the Rive's nested inputs on Noesis?
That's what I tried in RiveControl and XAML (with no luck).
I'm sure it will be a really easy solution but can't find it anywhere.
Thanks !
//g0nch0
In Rive's own unity plugin I needed to use a specific function in case it wa nested (SetBooleanInputStateAtPath) indicating the path as a separate parameter. Is there any way to access the Rive's nested inputs on Noesis?
That's what I tried in RiveControl and XAML (with no luck).
I'm sure it will be a really easy solution but can't find it anywhere.
Thanks !
//g0nch0
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sfernandez
Site Admin
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Re: How to access Rive's Nested Inputs ?
Hi,
This is a feature that our RiveControl does not support yet, could you please report it in our bugtracker and we will add support for it.
I think the best way is to just support in the InputName a path to the nested artboard like you tried to do.
Thanks!
This is a feature that our RiveControl does not support yet, could you please report it in our bugtracker and we will add support for it.
I think the best way is to just support in the InputName a path to the nested artboard like you tried to do.
Thanks!
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