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Regbalt
Topic Author
Posts: 11
Joined: 21 Feb 2018, 16:13

Fody for Boilerplate Code in Unity ?

11 Mar 2018, 11:54

Is there a way to use Fody in Unity3d ?
https://github.com/Fody/PropertyChanged

In the most tutorials, that im going through, i often get introduced to Fody, to reduce boilderplate code.
But the Viewmodel is compiled in Unity, not Visual Studio.

The only ones that i found, seem realy outdated and not good explained.
https://github.com/jbruening/UnityFody
https://github.com/benblo/Unity.Fody
 
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sfernandez
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Posts: 2997
Joined: 22 Dec 2011, 19:20

Re: Fody for Boilerplate Code in Unity ?

12 Mar 2018, 18:11

We didn't use that library, but if it is designed for .NET 4.0+ maybe you can try Unity's Experimental .NET 4.6 to test it.

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