Noesis DLL Crash on Alt-Tab to Unity or Play Clicked
Posted: 29 Apr 2019, 17:59
I am using 2.2.2. With 2.2.1 and 2.2.2 I am now getting Unity hard crashes every 5 minutes. Unity is not creating a crash dump file. The last thing in the log file is:
I don't have a crash dump to share. Is there a way to fix or work-around this behavior? It is random but is happening every 5 minutes. I have re-opened the Editor about 50 times this morning.
* edit. I meant to post this in General Discussion. Please feel free to move it or delete and I'll recreate. Thank you!
Each time an editor crash occurs the log text above is written. I have Noesis logging set to normal.Refresh: detecting if any assets need to be imported or removed ...
Refresh Completed time: 0.239306s
Asset Scan time: 0.235643s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
I don't have a crash dump to share. Is there a way to fix or work-around this behavior? It is random but is happening every 5 minutes. I have re-opened the Editor about 50 times this morning.
* edit. I meant to post this in General Discussion. Please feel free to move it or delete and I'll recreate. Thank you!

