Issues with Alpha Transparency after upgrade to 3.0/Unity 2019.3
Posted: 26 Jun 2020, 17:30
When I upgraded our Unity project to Noesis 3.0/Unity 2019.3, I've run into an alpha transparency issue. I'm overlaying transparent images onto another (non-transparent) image, and the edges of the transparent image are all raggedy now.
Image in currently released version:
https://1drv.ms/u/s!AjEAlWO9Yl9unMIm1E4 ... g?e=Fczjp7
After upgrade:
https://1drv.ms/u/s!AjEAlWO9Yl9unMIlIJL ... A?e=HFErI0
I still have a script to do Alpha Pre Multiplication in my Assets/Editor folder. I also tried to manually do the pre-multiplication before importing. I'm wondering if I just forgot the settings I used to import from before.
If you have an idea of what I should try to make this work it would be great. Thanks!
Image in currently released version:
https://1drv.ms/u/s!AjEAlWO9Yl9unMIm1E4 ... g?e=Fczjp7
After upgrade:
https://1drv.ms/u/s!AjEAlWO9Yl9unMIlIJL ... A?e=HFErI0
I still have a script to do Alpha Pre Multiplication in my Assets/Editor folder. I also tried to manually do the pre-multiplication before importing. I'm wondering if I just forgot the settings I used to import from before.
If you have an idea of what I should try to make this work it would be great. Thanks!