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Support for DirectX12 ?

Posted: 02 Sep 2020, 09:53
by Elad8a
Hi All!

This discussion from 2017 talks a bit about the subject.
viewtopic.php?f=3&t=1054&p=5929&hilit=directx+12#p5929

We are currently using Noesis GUI combined with our Direct3D11 renderer. We would like to switch to DirectX 12.
I could not find a RenderDevice abstraction compatible with Directx12.

Is working with DirectX12 supported? If not, is there an intention to have this support in the near future?

Thanks!

Re: Support for DirectX12 ?

Posted: 02 Sep 2020, 13:22
by jsantos
DirectX12 is supported (we have clients using it) but you need to implement the renderer yourself. For now, we are not providing a reference implementation.

D3D12 and Vulkan reference renders are coming with 3.1.

Re: Support for DirectX12 ?

Posted: 25 Oct 2020, 09:54
by HateDread
DirectX12 is supported (we have clients using it) but you need to implement the renderer yourself. For now, we are not providing a reference implementation.

D3D12 and Vulkan reference renders are coming with 3.1.
Hey jsantos, I don't see Vulkan/D3D12 reference implementations on this roadmap: https://www.noesisengine.com/bugs/roadmap_page.php

Are they still slated for 3.1? And thus early January?

Re: Support for DirectX12 ?

Posted: 26 Oct 2020, 20:14
by jsantos
Yes, we plan to have D3D12 and Vulkan. I added both tickets (#1819, #1820).

Regarding early January, well, the plan is having at least an alpha at that moment but I cannot guarantee it.