Elad8a
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Posts: 9
Joined: 17 Jun 2018, 20:52

Support for DirectX12 ?

02 Sep 2020, 09:53

Hi All!

This discussion from 2017 talks a bit about the subject.
viewtopic.php?f=3&t=1054&p=5929&hilit=directx+12#p5929

We are currently using Noesis GUI combined with our Direct3D11 renderer. We would like to switch to DirectX 12.
I could not find a RenderDevice abstraction compatible with Directx12.

Is working with DirectX12 supported? If not, is there an intention to have this support in the near future?

Thanks!

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jsantos
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Re: Support for DirectX12 ?

02 Sep 2020, 13:22

DirectX12 is supported (we have clients using it) but you need to implement the renderer yourself. For now, we are not providing a reference implementation.

D3D12 and Vulkan reference renders are coming with 3.1.
 
HateDread
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Joined: 06 Feb 2020, 10:27

Re: Support for DirectX12 ?

25 Oct 2020, 09:54

DirectX12 is supported (we have clients using it) but you need to implement the renderer yourself. For now, we are not providing a reference implementation.

D3D12 and Vulkan reference renders are coming with 3.1.
Hey jsantos, I don't see Vulkan/D3D12 reference implementations on this roadmap: https://www.noesisengine.com/bugs/roadmap_page.php

Are they still slated for 3.1? And thus early January?
 
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jsantos
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Re: Support for DirectX12 ?

26 Oct 2020, 20:14

Yes, we plan to have D3D12 and Vulkan. I added both tickets (#1819, #1820).

Regarding early January, well, the plan is having at least an alpha at that moment but I cannot guarantee it.

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