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hcpizzi
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Posts: 324
Joined: 09 Feb 2012, 12:40

Re: Passing vector and texture parameters to UE materials

29 Mar 2023, 13:11

Hi vmaurer,

I've also managed to expose texture parameters. You can set them using either StaticResources, as you suggested, as well as Bindings from the DataContext.

It will be part of the 3.2.1 release, but I can send you a patch to try if you want.
 
vmaurer
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Posts: 17
Joined: 21 Jul 2022, 17:44

Re: Passing vector and texture parameters to UE materials

03 Apr 2023, 10:39

Hi hcpizzi,

That's great news. We're looking forward to that feature!

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