💻 StudioTool 0.4.334-beta
StudioTool is a precompiled, zero-setup application designed to let you instantly open projects, test our samples, and create XAML interfaces without needing to configure an engine or compile any code.
🔽 Download Links
Please note that StudioTool is a "vanilla" build of Noesis Studio. Because it is a standalone executable, it is not extensible. You cannot load custom C++ converters, proprietary UI controls, or link it directly to your game data.
If you need to extend Studio with your own user controls or integrate your UI directly into your game, you need to use the fully extensible Noesis Studio versions included inside our SDKs.
💬 Share Your Feedback & Bug Reports
At this stage, your feedback is incredibly valuable to us.
Please share your experiences and first impressions by opening a new thread in this sub-forum. Engaging with other participants in our community will help us improve Noesis Studio together. Additionally, our tracker is available for reporting any specific problems you encounter.
We've streamlined the process for reporting crashes. Should StudioTool crash, a dialog will appear allowing you to provide context and details about what you were doing at the time. Simply click the "Send" button to automatically submit the crash dump to our servers. These reports help us quickly identify and address issues to ensure a smoother experience for everyone.
Thank you for being part of this journey!
🔽 Download Links
- Windows: Available directly from the Microsoft Store.
- macOS: Download the Standalone DMG.
Please note that StudioTool is a "vanilla" build of Noesis Studio. Because it is a standalone executable, it is not extensible. You cannot load custom C++ converters, proprietary UI controls, or link it directly to your game data.
If you need to extend Studio with your own user controls or integrate your UI directly into your game, you need to use the fully extensible Noesis Studio versions included inside our SDKs.
💬 Share Your Feedback & Bug Reports
At this stage, your feedback is incredibly valuable to us.
Please share your experiences and first impressions by opening a new thread in this sub-forum. Engaging with other participants in our community will help us improve Noesis Studio together. Additionally, our tracker is available for reporting any specific problems you encounter.
We've streamlined the process for reporting crashes. Should StudioTool crash, a dialog will appear allowing you to provide context and details about what you were doing at the time. Simply click the "Send" button to automatically submit the crash dump to our servers. These reports help us quickly identify and address issues to ensure a smoother experience for everyone.
Thank you for being part of this journey!
Re: 💻 Studio Download (0.1.201-beta)
Beta 0.1.197
- Fixed: ResourceDictionary documents not loading correctly
- Fixed: Revert changes to show unicode code points in properties (#3988)
- Fixed: Writing unicode code points in data sets would write the escaped string to the objects, requiring full app restart to show properly (#3988)
- Fixed: Unlocking an element is selecting it
- Fixed: Locked elements can be clicked, removing current selection
- Fixed: Various crashes when creating item container templates in invalid documents
Re: 💻 Studio Download (0.1.201-beta)
Beta 0.1.198
- Show only accessible files in the resource creation popup
- Avoid setting focus on Hide/Lock toggles
- Fixed: Item container template sometimes getting created without a key
- Fixed: Undoing key frame move is not updating the animation and Studio's UI
- Fixed: ControlTextAdorner stays open after it's textbox loses focus
- Fixed: FillDynamicObject can create huge data sets
- Fixed: When creating a Storyboard name is not put in edit mode
- Fixed: Merging existing dictionary in a subdirectory isn't generating correct Uri
- Fixed: Complex property editor showing expand toggle for objects without properties
- Fixed: Crash renaming subdirectory
- Fixed: Template changes sometimes not reflected in Stage
- Fixed: Enum values can be renamed to empty string
- Fixed: Transform group subproperties not applied correctly the first time
- Fixed: Crash creating a template inside of a style
- Fixed: Selecting GlobalResources.xaml in resource panel sometimes not showing the resources
Re: 💻 Studio Download (0.1.201-beta)
Beta 0.1.199
- Fixed: "Template > ItemContainer" always showing default template as selected
- Fixed: Assert rendering MarginAdorner with zero-scaled parent
- Fixed: BrushProperty and MapObjectToNode not supporting <...Collection> nodes and causing crashes
- Fixed: Module by 0 when generating sample data causes a crash/exception
Re: 💻 Studio Download (0.1.201-beta)
Beta 0.1.200
- Fixed: "Edit current" option stays disabled for "Template > ItemContainer" even if using a custom template
- Fixed: Studio's UI not updating when undoing/redoing trigger/behavior/etc... rename
- Fixed: Redoing a command that inserts a prefix will cause a desync in XAML code, causing a crash later on (implement AddTextEditorPrefixMemento)
- Fixed: "Make into Style" making elements disappear sometimes
- Fixed: "Make into style" not respecting expressions and bindings
- Fixed: "Make into DataTemplate" leaving layout values in XAML code, but clearing them in runtime
- Fixed: ThicknessProperty/CornerRadiusProperty not resetting local value sometimes in templates
- Fixed: Applying resource isn't generating correct XAML code in Setters
- Fixed: Creating resource when in animation is applying the resource locally rather than as keyframe
- Fixed: GradientEditor not updating position of the selected stop when changing the offset property
Re: 💻 Studio Download (0.1.201-beta)
Beta 0.1.201
- Fixed: String generation always identical
- Fixed: Complex objects not showing expander for editing its properties
Re: 💻 Studio Download (0.1.202-beta)
Beta 0.1.202
- Fixed: Crash trying to find the path to Property object (#BS338)
- Fixed: Crashes regarding DimensionProperty not detaching (#BS304, #BS306)
Re: 💻 Studio Download (0.1.203-beta)
Beta 0.1.203
- Added Alembic demo
Re: 💻 Studio Download (0.1.204-beta)
Beta 0.1.204
- Fixed: Crash selecting element with direct selection tool (#BS347)
- Fixed: Documents not reloaded when a ResourceDictionary file they depend on gets deleted
- Fixed: Crash deleting a dictionary file containing a template that's applied to an element in a different open document
- Fixed: Crash when hiding/locking an element
- Fixed: Crash deleting an element while it's being resized (#BS350)
- Fixed: Resizing element with Stretch alignment and locally applied Width/Height is broken
- Fixed: Crash trying to paste a named element while in a Style (BS343, BS345, BS346)
Re: 💻 Studio Download (0.1.206-beta)
Beta 0.1.205
- Fixed: Studio not serializing layout properties when changing parent
- Fixed: Crash creating a resource (#BS360)
- Fixed: Crash changing DropShadowEffect.Color in a trigger Setter
- Fixed: Crash pressing on the "Go to" button for a Style/Template (#BS390)
- Fixed: Crash animating properties (#BS389)
- Fixed: Crash undoing "Layout > Order > ..." in resource dictionary document (#BS395, #BS401)
- Fixed: Crash trying to draw a Path in a scope which doesn't have elements which can host the Path element (#BS383)
- Fixed: Resource creation popup sometimes showing empty selection in resource destinations
- Fixed: Crash creating color resource (#BS381)
- Fixed: Crash switching property brush type while in animation while a resource is applied to said brush property (#BS370)
- Fixed: Undo removal of a visual state group with no Transitions (#BS409)
- Fixed: Crash modifying element corner radius using CornerRadiusAdorner while something else is at the top of the selection stack (#BS417)
- Fixed: Studio doesn't notify about modifying read-only file in certain cases (#4004)
- Fixed: Crash building the Timeline VM of a Storyboard (#BS420)
- Fixed: Crash undoing path move operation (#BS417)
- Fixed: Crash setting InlineUIContainer's child to null (#BS358, #BS413, #BS414, #BS415, #BS428)
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