Arkaen-Noesis MVVM Framework Demo (UE5/C++)
For years, I've had a special project and templates in Azure DevOps called "Arkaen-Noesis", for rapidly integrating NoesisGUI into games and applications. But it only covered Unity and non-game (application) usage up until now. I started expanding it to cover UE5 recently, ahead of an exploratory engagement with a client/studio that ultimately didn't pan out or reach any agreement. But I still ended up having a lot of fun building this and conquering a new engine!
Note: This uses placeholder assets, styling, etc for now (focus was on the important C++/MVVM engineering side).
So, now I'm excited about being able to build with Noesis for both major commercial engines, and also have plans to revisit my DXSharp (DirectX 12 SDK for C#/.NET) project in the future to start building a new engine and give it its own NoesisGUI integration:
https://github.com/atcarter714/DXSharp
I may actually decide to use UE5 for my "Aerde" RPG/novel in the near future, if/when I'm in a financial position to spend the time to develop it. In the meantime, I might make a more polished RPG-style menu/HUD system for desktop and console games and have considered doing some videos about Noesis, as well. If anyone is interested in discussing UI architecture, Noesis workflows, or potential engagements for custom NoesisGUI systems, feel free to reach out. Always happy to connect with other people and teams using Noesis and also have a Discord! :-)
Note: This uses placeholder assets, styling, etc for now (focus was on the important C++/MVVM engineering side).
So, now I'm excited about being able to build with Noesis for both major commercial engines, and also have plans to revisit my DXSharp (DirectX 12 SDK for C#/.NET) project in the future to start building a new engine and give it its own NoesisGUI integration:
https://github.com/atcarter714/DXSharp
I may actually decide to use UE5 for my "Aerde" RPG/novel in the near future, if/when I'm in a financial position to spend the time to develop it. In the meantime, I might make a more polished RPG-style menu/HUD system for desktop and console games and have considered doing some videos about Noesis, as well. If anyone is interested in discussing UI architecture, Noesis workflows, or potential engagements for custom NoesisGUI systems, feel free to reach out. Always happy to connect with other people and teams using Noesis and also have a Discord! :-)
"Make it exist,"
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- BA_DeclanRogers
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Re: Arkaen-Noesis MVVM Framework Demo (UE5/C++)
Looks Amazing very well done!!!
Declan Rogers
Lead UI Programmer @ Big Ant Studios
Lead UI Programmer @ Big Ant Studios
Re: Arkaen-Noesis MVVM Framework Demo (UE5/C++)
Thanks! :DLooks Amazing very well done!!!
I haven't really focused on aesthetics/art or style/theme yet, because architecture and functionality (the hard part) always comes first. But that will be the next step, and interaction with the "background" scene and so forth. I'll post some updates as soon as I have time to revisit and polish it. :-)
"Make it exist,"
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