NoesisGUI v0.9.7
This version is a preview only for Win32 + DirectX9 / OpenGL. We are working on the rest of platforms.
If you are updating from a previous version, you must rebuild all the resources (buildtool.exe rebuild).
CHANGELOG
Features
Documentation, tutorials and tools needed by the rest of packages are contained in the SDK. Always download this package.
If you are updating from a previous version, you must rebuild all the resources (buildtool.exe rebuild).
CHANGELOG
Features
- New Unity demos: MasterMind, RenderToTexture and Primitives.
- New sample: CarHud
- Implemented render to texture in Unity
- UnityExporter console application deprecated. A new tool is implemented directly inside the editor of Unity3d
- Improvements to Unity3d Tutorial, describing all the things that are new
- Several improvements to text rendering. Subpixel positioning implemented.
- OpenGL RenderSystem implementation
- Improvements to the Integration Tutorial. OpenGL integration described
- XamlPlayer: Drag&Drop feature removed. It was confusing to the user where resources could be dragged from
- XamlPlayer: new resource browser panel added to select the XAML to load
- XamlPlayer: animations panel now shows a list of storyboards each one with its own play / pause / stop buttons.
- XamlPlayer: wait for vsync when rendering. When the window is not active, it stops continuously rendering
- Improvements to the Class Hierarchy documentation. All supported classes, with properties and events are summarized.
- Fixed: If available the OS/2 table of OpenType fonts is used. Same behavior than WPF.
- Fixed: DrawText snapping parameter removed. Now text is like the rest of primitives, that are aligned at integer positions
- Fixed: Text rendering with alpha was not correct
- Fixed: tessellation of circles generated extra triangles in some scenarios
- Improvements to BuildTool that sometimes never returned. Background and foreground color properly restored
Documentation, tutorials and tools needed by the rest of packages are contained in the SDK. Always download this package.
- SDK (Win32): http://www.noesisengine.com/NoesisGui/N ... .7.3917.7z
- Unity Runtime (DX9/GL): http://www.noesisengine.com/NoesisGui/N ... itypackage
- DXSDK integration sample: http://www.noesisengine.com/NoesisGui/ShadowVolume.7z
- OpenGL integration sample: http://www.noesisengine.com/NoesisGui/SpinningCube.7z
- OGRE bindings: https://github.com/Noesis/OgreBindings
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sfernandez
Site Admin
- Posts: 3008
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Re: NoesisGUI v0.9.7
We found a problem in the Unity package that made impossible to create standalone executables of the projects using our component.
So please download the new unity package version, that was tagged as 0.9.7.3917a.
So please download the new unity package version, that was tagged as 0.9.7.3917a.
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