[UNITY] Error with fontfamilyconverter
Posted: 23 Aug 2014, 02:34
Hi guys,
I am working with XAML for my game GUI in Blend. I created a standard button with image brush for background. But when I tried to test it, Unity gave me the error that it can't convert the content string using FontFamilyConverter. Do I need to define my own style first ? Also, I would eventually want to generalize the button styles, but I have no clue how I would proceed with that. Any help/advice is appreciated. Sorry if the questions are a bit newbie level, but I am just learning XAML with this project. So bare with me.

I am working with XAML for my game GUI in Blend. I created a standard button with image brush for background. But when I tried to test it, Unity gave me the error that it can't convert the content string using FontFamilyConverter. Do I need to define my own style first ? Also, I would eventually want to generalize the button styles, but I have no clue how I would proceed with that. Any help/advice is appreciated. Sorry if the questions are a bit newbie level, but I am just learning XAML with this project. So bare with me.
